A nice weekend read that doesn't smell like AI but if you're short on time or interest: Though the locusts had a huge migratory range stretching all the way to the eastern seaboard, its reproductive range was only a handful of river valleys in Wyoming and Montana. Once plowed, irrigated and trampled by livestock the species had nowhere left to lay eggs.
>that doesn't smell like AI Note that it is AI-generated. It appears to be based on a human-written outline: https://github.com/Explosion-Scratch/locusts/blob/main/artic...
What are locusts and what happened to them?
61–70 of 80 posts
Re: What are locusts and what happened to them?
#62Is it really true about the unpalatable chickens? Every mention of "caloptine" that I can find is from 1878, and derives from the annual Report of the United States entomological commission, which expressed hope of making commercial locust products, mainly formic acid. That entomological comission is the cited Charles Riley. Nobody ever seems to mention the substance again.
Re: What are locusts and what happened to them?
#631: The article is a draft but a mostly complete one - I wrote it in two sittings mostly linearly after doing a bunch of research. I intend to revise it to meet my personal standards sometime soon ish
2: About half of the point of this article for me was to present an article in as pleasing, interesting, and useful way as possible, here are the major features of the site to play around with:
- Hover over the title
- Table of contents is animated, thanks to https://kld.dev/toc-animation/ for the tutorial for thsi
- Squiggle line tooltips: inspired from Codrops but then I procedurally generate the squiggles per line and draw them - I see tooltips as a way to answer questions, and the hovercards as a way to inspire curiousity
- Hovercards on the side of the article: Meant to encourage people to enjoy what they're reading - Skim! Pause! Skip! I don't care - reading things like this should be fun and I wanted to encapsulate that, the hover cards are very pleasing in that sense to me
- Background images on hover: There are many times I wanted to include visual aids but said visual aids weren't quite important enough to break the reading flow, that's what those are for! This effect I had created several years ago for my portfolio: ( https://explosion-scratch.github.io/portfolio ) and got to reuse it here
- Money conversions: A fun component idea that I had, converting old monetary values to present ones accounting for inflation (and back again), turned out nicely I think
- Side timelines: I really wish I had these when I would read articles, it helps me skim and brings clarity to what's going on. I put a lot of work into making these work bidirectionally
- The spanner (grasshopper banner across the page): I really like having this banner and can repurpose it with any other images later =) - Try clicking them
- The jumping locusts: This was the most fun part of the site but it seems people either very much like it or very much don't! I intend to make it more subtle in the future, but double clicking spawns a locust, on which you can click to make it jump lol
- All the jokes and cheesy bits of the article: I am not writing a textbook, I'm writing something I personally would want to read
Also some people commenting about AI usage: I didn't use AI for any of the article content itself (the article was entirely written by me, after tons of research, outlining, etc). The article was essentially written linearly after I made a detailed enough outline to go from there. Someone said that the article was created with AI based on the human outline, this is tickling but no– humans write based on prior outlines too! I'm sure the process is different for everyone! The code _was_ aided by AI though I had a very very heavy hand over it and wrote / repurposed (my own work) much code personally. The site itself represents a UI I personally am very proud of, put countless hours of work into, and take responsibility for! This was a case study for me personally to find a productive usage of AI - not for the content of the article, nor the ideas, nor the creativity, but simply as a tool to guide me towards that.
Thanks for reading everyone, and star on GitHub if you get the chance =)
Re: What are locusts and what happened to them?
#64A nice weekend read that doesn't smell like AI but if you're short on time or interest: Though the locusts had a huge migratory range stretching all the way to the eastern seaboard, its reproductive range was only a handful of river valleys in Wyoming and Montana. Once plowed, irrigated and trampled by livestock the species had nowhere left to lay eggs.
I immediately thought of how destroying the Monarch Butterfly wintering grounds in Mexico would have the same impact on Monarchs.
Re: What are locusts and what happened to them?
#65Re: What are locusts and what happened to them?
#66Re: What are locusts and what happened to them?
#67Love the UI design. To OP: I have a very lateral thinking process during writing and I have been experimenting with how to format that in my personal site https://hankdoes.ai/posts/we-have-the-model-why-do-we-need-y... Lots of Jank still at this point in its life but the hover to popover extra context has been really helpful to keep the main post body more focused than it would otherwise be. I'm not that good at stru…
If you're interested in popups/popovers and sidenotes ( https://gwern.net/sidenotes ), be sure to check out my website. Did you notice OP also does inflation adjustments ( https://gwern.net/static/build/Inflation.hs )? I do them inline, because I think that requiring effort like OP does just leads to the same pervasive lack of numerosity that providing no adjustments at all does, because no one is going to bother to…
Re: What are locusts and what happened to them?
#68Re: What are locusts and what happened to them?
#69There is a locust jumpscare on this page and it made me scream. Well done. Someone might drop their phone though so I don‘t support it.