I understand their decision. How could the maintainers understand their codebase if most of it was not directly written by them? It is impossible to review the entire rewritten codebase. There are just too many lines of code, 1 million lines to be exact [1]. [1]: https://github.com/oven-sh/bun/pull/30412
It’s all the same just different syntax. Which, by the way, is why it looks ugly to rust developers. The devs wanted the code to look familiar to them.
I do think they should have called this 2.0 though. Would not feel such a rush (1.3.14 has a few regressions, and no one really cares because there are lots of small rust fires now).
Overall, the bigger issue is that bun chases shiny objects. But never finishes. Just look at test stuff. Most of vistest, but not all. Most of jest, but not all. Most of pnpm, but not all. Now we have image stuff, so most of sharp, but not all. dev server? Most of vite, but you guessed it… not all. Long running process… mostly like node but with memory leaks (and a motivation for rust I’m sure).
When I saw them posting about the Image routines my heart sank. Another shiny object. Coincided with test bugs so I moved to vitest completely.