So much fun! I ended up playing beach volleyball with a bunch of people from around the world! :D excellent!
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Cursor Camp
61–70 of 217 posts
Re: Cursor Camp
#62Re: Cursor Camp
#63We have achieved world peace, fanks Neal :)
Re: Cursor Camp
#64please don't re-implement mouse movement, this would work perfectly fine without and now it just feels really bad to use because my sensitivity is fucked
My mouse is set to 400 DPI, acceleration off (libinput flat profile), and default (0) sensitivity (range -1.0 - 1.0, no change at 1.0). Had similar settings on Windows, games have crazy high default sensitivity but websites like this have extremely low sensitivity. I had to crank my DPI up to 2000 to make it usable and 4000 to be comfortable and roughly match desktop settings, but this also made the cursor extremely unwieldy when pausing the game.
This and volume control are my biggest gripes.
Re: Cursor Camp
#65[flagged]
I think this you need to take the metal detector from the beach and search in the area
Re: Cursor Camp
#66That was a lot of fun. Brought back some nostalgia :)
Re: Cursor Camp
#67Nice use of Rive!
Sorry, what's Rive?
Interactive engine for building apps, games, products with lots of motion https://rive.app
Re: Cursor Camp
#68It even works on mobile, brilliant.
Re: Cursor Camp
#69please don't re-implement mouse movement, this would work perfectly fine without and now it just feels really bad to use because my sensitivity is fucked
Yeah, whatever bug they have with this affected me two, was swinging my mouse across most of my desk to move any distance whatsoever.
I noticed this on Safari, but when I switched to Chrome it seemed fine.
Re: Cursor Camp
#70[flagged]
brother how many times are you gonna comment that