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100,000 stars

workshop.chromeexperiments.com

61–70 of 115 posts

Re: 100,000 stars

#61
post #22

Unfortunately, it looks wonky as hell on Chrome for Mac. Edit: I'm sorry for my misleading and value-free comment. Allow me to clarify: THIS EXPERIMENT LOOKS LIKE HOT BROKEN GARBAGE ON CHROME FOR MAC, A FACT WHICH MAY BE OF INTEREST TO PERHAPS HALF OF THE HACKER NEWS READERSHIP WHO WILL MOST LIKELY EXPERIENCE THE SAME VISUAL CORRUPTION AT VARIOUS VIEW LEVELS. SOME MAY VIEW THIS AS UNFORTUNATE, AS THE INTENDED EXPERIE…

Looks pretty good on Chrome on a retina MBP (15"). Also looks fine on firefox. You could at least say which model of mac you're on.

Re: 100,000 stars

#62
post #17

Who made that music? And do they make more from where that came from?

Music by Sam Hulick, whose work you may have heard in the video game, Mass Effect. The track is titled “In a Strange Land” and is used with his permission.

Ya. This would have been perfect: http://www.youtube.com/watch?v=BwJtYfF72Io

Re: 100,000 stars

#63
post #39
post #36

Earlier quoted context omitted.

I agree with you. I am calling them total bullshit on the scientific part. They could at least try to put the Alpha Cassiopeiae and and Beta Cassiopeiae in the same "general" direction from the Sun. It would fool more people. Distances seem to be correct but the coordinates aren't true at all. Regardless, it looks beautiful. But it would be more beautiful if you could actually see their true locations. Without it, it…

May I suggest taking a look at http://en.spaceengine.org/ Edit: and my apologies if I have wasted your afternoon.

Also the xplatform Celestia: http://shatters.net/celestia/

Re: 100,000 stars

#64

WOW, that is amazing. I'm always blown away by stuff like this, where you can actually get a sense of how small we all are and how distant even the closest neighbor stars are. I just close my eyes for a minute and think (or try to), what would it be like for those people that are finally able to reach, say, Vega (I know it's not the closest). Sure, this is not a big deal in sci-fi, but for reality, it's pretty mind b…

>WOW, that is amazing. I'm always blown away by stuff like this, where you can actually get a sense of how small we all are and how distant even the closest neighbor stars are. Same. If you don't already own a pair, I'd recommend getting a basic pair of binoculars and doing some backyard astronomy. You'd be amazed how much more you can see with even a basic 10x50 pair, even in thoroughly light-polluted skies. Also Sp…

Yes, this is great

Re: 100,000 stars

#65
post #22

Unfortunately, it looks wonky as hell on Chrome for Mac. Edit: I'm sorry for my misleading and value-free comment. Allow me to clarify: THIS EXPERIMENT LOOKS LIKE HOT BROKEN GARBAGE ON CHROME FOR MAC, A FACT WHICH MAY BE OF INTEREST TO PERHAPS HALF OF THE HACKER NEWS READERSHIP WHO WILL MOST LIKELY EXPERIENCE THE SAME VISUAL CORRUPTION AT VARIOUS VIEW LEVELS. SOME MAY VIEW THIS AS UNFORTUNATE, AS THE INTENDED EXPERIE…

Looks pretty good on Chrome on a retina MBP (15"). Also looks fine on firefox. You could at least say which model of mac you're on.

MacBook Pro8, 13-inch, Late 2011 2.4 GHz Intel Core i5 Intel HD Graphics 3000 512 MB

As surmised below, this appears to be a OpenGL driver issue with NVidia and Intel GPUs.

Re: 100,000 stars

#66
post #34

Earlier quoted context omitted.

yeah makes us feel small.

Life on Earth has existed for about 26% of the age of the Universe. Feel any bigger? (3.6 billion years / 13.75 billion years)

Hmmm... but what about intelligent life? Or technologically sophisticated (relatively speaking) intelligent life. Still feeling small here.

Re: 100,000 stars

#67
Awesome! The only issue is that the visualization makes it look like we are in a cluster of stars. That is not correct. We're part of the diffuse field star population in the Milky Way.

Re: 100,000 stars

#68
post #11

On my MBP scrolling is backwards (swipe up moves closer), and mouse motion controls the camera offset angle. It's easy to write the code this way, but awkward and surprising during use. It's better to pretend that the hand manipulates the model, with a swipe up pushing it away and a swipe right turning the model counterclockwise around the vertical axis of the view.

I agree that the nav interface is a bit wonky, but it is a good start!

Re: 100,000 stars

#69
post #27

Earlier quoted context omitted.

It would take a proper user interaction study to find out, but I don't think that I am wrong. Imagine a photograph on a table that you want to see better (make larger). Your natural motion is to touch and pull, which is dragging down.

Hold control on your MBP and scroll up. It zooms in. command and '+' zooms text. Scrolling down generally scrolls to the end of a page. Scrolling down here scrolls to the end of the galaxy. Hold out your hand and make the "unpinch" gesture, which enlarges photos in iOS and Android. Which direction do your scrolling fingers move?

Hold control on your MBP and scroll up. It zooms in.

This is a rare interaction, which is arguably backwards.

command and '+' zooms text. Scrolling down generally scrolls to the end of a page. Scrolling down here scrolls to the end of the galaxy.

Those are all logical, not physical mappings. They are not relevant here.

Hold out your hand and make the "unpinch" gesture, which enlarges photos in iOS and Android. Which direction do your scrolling fingers move?

Left and right? You're seriously stretching to make your argument. People pull things towards them to get a better view. They push them away to see the bigger picture. Done.

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