I think you should play modern board games, but can we agree that there are both good and also heinously bad lessons to learn from them? Far too many board games want to be computer games, and seem to think it's trivial to have 20 different piles of crap to set up at the start, and then a dozen different pieces of state to track in your little corner of the table during what will inevitably be a complicated five-phas…
I gravitate towards games that have simpler rulesets with deep gameplay. I’m a big fan of Reiner Knizia but also Phil Walker-Harding and David Thompson.