Live data from Hacker News

Figma's woes compound with Claude Design

martinalderson.com

61–70 of 106 posts

Re: Figma's woes compound with Claude Design

#61

It's funny to see all of these dramatic articles coming out about Claude Design, when Google's Stitch[0] has been around for at least 6 months and no one has batted an eye. https://stitch.withgoogle.com/ I'm not sure how much of that is overhyping Claude, or Google's poor marketing of their own products.

On an iPhone, when I scroll down a bit to the templates and start pressing the right arrow to scroll through, the templates quickly shift off-center. Not a good look.

Yeah it's not a great experience on mobile. On desktop it works really well.

Re: Figma's woes compound with Claude Design

#62

Only 33% of Figma's users are designers. 30% are devs, 37% are PMs and execs. That's their growth story and now their liability. The non-designers who made Figma huge are exactly who Claude Design and friends can peel off first.

Yes, low-end disruption can totally disrupt a company’s revenue source and therefore its ability to continue to innovate and sustain its valuation… Claude Design doesn’t even need to be better than Figma, it just needs to be able to take some of its customers away.

Re: Figma's woes compound with Claude Design

#63
post #40

Not sure Claude Design really competes with Figma. While it has a strong potential to let people iterate on using a design without the nuts and bolts of going back and forth with a designer, CD operates at the "leaf-node" level, where the output is generated. However, a lot of design has a deeper life-cycle than that. There's the collaboration, pitching, review, iteration, asset management, etc. In fact, the first st…

>However, a lot of design has a deeper life-cycle than that. There's the collaboration, pitching, review, iteration, asset management, etc.

If corners can be cut, they will. All those steps would be flatened to something like CD and a couple of side tools.

Companies did "collaboration, pitching, review, iteration" because they had a designer in the loop anyway for the actual final work. Now that they don't have to, how many will just skip those steps, and if it means the end product gets less intented and "defined", they'd be fine with that?

Re: Figma's woes compound with Claude Design

#64

> Anthropic themselves launched Claude Design which is a pretty direct competitor to Figma in many ways. While it's nowhere near functional and polished enough to replace Figma's core design product, I expect it will get significant traction outside of that The reaction that designers I know have given Claude Design couldn’t be different than how Claude Code was received by software devs. It’s simply useless for desi…

>You can’t “oh let Claude Design come up with a quick logo for this” in the same way that Claude Code was able to quickly solve small annoyances for devs.

Sure you can, and many otherwise would-be human-designer-clients, will do exactly that. Nike might not, but 99% of the companies hiring designers are not Nike scale.

Re: Figma's woes compound with Claude Design

#66
post #22

> Anthropic themselves launched Claude Design which is a pretty direct competitor to Figma in many ways. While it's nowhere near functional and polished enough to replace Figma's core design product, I expect it will get significant traction outside of that The reaction that designers I know have given Claude Design couldn’t be different than how Claude Code was received by software devs. It’s simply useless for desi…

I tried uploading our design system. Claude Design’s environment was so limited it had to reimplement it from scratch in HTML, JS and CSS. Doing that burned through more than half the token limit. Along the way it completely changed it and made up things that don’t fit in at all, neither visually or as code. The output of making a mockup is one huge HTML file with minified CSS that just can’t be used meaningfully for…

to be honest even if it had worked, i don't see claude design ever working as your source of truth

Re: Figma's woes compound with Claude Design

#68
post #42

I think Figma is cooked. Not because they can’t eventually compete but because they’re just too slow. A company of 2500 can get outmaneuvered now by a team of 5 agentic engineers. To compete Figma would have to tear down all their internal bureaucracy ans process. Will they do that! Probably not. And wait it gets even worse! Why? - Figma is sending Anthropic a bunch of training data from its own LLM assisted data. As…

"A company of 2500 can get outmaneuvered now by a team of 5 agentic engineers."

What on earth does this even mean and how does it relate to design?

Re: Figma's woes compound with Claude Design

#69
post #38

Earlier quoted context omitted.

> couldn’t be different than how Claude Code was received by software devs. It’s simply useless for designers, their workflow is very different from software devs. You can’t “oh let Claude Design come up with a quick logo for this” in the same way that Claude Code was able to quickly solve small annoyances for devs. Haha, that's exactly how cc was received initially. It's just autocomplete. It's useless. It can't eve…

Fair point but unlike code, design (webpage), audio, video are seen by consumers. If Sora (AI video) didn't fly, how'd AI web-design fly? It is pretty good for internal apps and dashboards or small hobby pages and websites where being generic look and feel doesn't matter much.

>how'd AI web-design fly?

Most web design is already crap to begin with, so AI web-design will fit right in.

Plus compared to the totally open-ended video generation, web desisn is mostly samey (follows a few trends and conventions), way more restricted, and doesn't include difficult-to-recreate (due to uncanny valley effect) humans in it.

Re: Figma's woes compound with Claude Design

#70
post #6

Used Claude Design to build the landing page for my side project (strimoza.com) over the weekend. Honestly impressive for a solo dev with no design background — got something shippable in a few hours. That said, I still ended up going back to tweak things manually. It's great for 80%, the last 20% still needs judgment. Not sure it kills Figma for teams, but for indie devs it's a game changer.

every single cta on your site is nearly unreadable. you need to stop drinking the kool-aid.
Post reply on HN