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OpenCiv1 – open-source rewrite of Civ1

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61–70 of 79 posts

Re: OpenCiv1 – open-source rewrite of Civ1

#61

While not exactly the same, there is also https://www.freeciv.org/

I really wish the FreeCiv team would focus on their SDL build instead of all these fiddly and very fickle UI toolkits. They have an incredibly cool hex-based hybridized Civ 2/3 ruleset that might be the best of all worlds, IF it could actually start consistently on all systems. Drop GTK and Qt, clean it up, add some modern quality of life keybinds and UI info, make it the universal target.

Re: OpenCiv1 – open-source rewrite of Civ1

#66
post #65

I'm looking for similar colonization rewrite. FreeCol lacks that retro look and feel

It's on that list of things I would've love to do with infinite time. Especially as it actually had a hotseat multiplayer-mode that would be awesome to put in a networked context (iirc it might've been a hack enabled with a hex-editor but it was fun).

Re: OpenCiv1 – open-source rewrite of Civ1

#67
post #11

Can anyone give some hints on what made Civ 1 special compared to other classic entries in the franchise? Despite the nostalgia factor, of course.

I played a lot of Civ1, Colonization and Civ 2. First time I tried Civ 3 I lost some city due to some culture or religious influence and ragequit (I was also working my first job at that point so didn't have as much time to spare).

Played a bit of Civ 4 and 5(or 6?) but never was really as hooked on them.

Re: OpenCiv1 – open-source rewrite of Civ1

#68
post #24

"OpenCiv1 uses .NET 8 and Avalonia UI framework" So.... way bigger filesize than the original game + dosbox running on a html server? Nice exercise though, but I'll stick to the original. By the way CivNet (civ1 + networking for Win 3.11) runs perfectly in Wine

Avalonia is a native UI toolkit (kinda WPF inspired).

Re: OpenCiv1 – open-source rewrite of Civ1

#69
post #7

> The game is still very popular and easy to play. But the obsoletness of DOS Nothing obsolete about DOS when it comes to playing 2D games. Thanks to DOSBox and other emulators (FreeDOS is also not bad though) it is a fantastic OS (or virtual machine). DOS as a platform for (2D) games has never been better than it is today, on modern hardware running DOSBox.

You can also run the original on an Amiga emulator (or an actual Amiga, like me).

Re: OpenCiv1 – open-source rewrite of Civ1

#70
post #7

> The game is still very popular and easy to play. But the obsoletness of DOS Nothing obsolete about DOS when it comes to playing 2D games. Thanks to DOSBox and other emulators (FreeDOS is also not bad though) it is a fantastic OS (or virtual machine). DOS as a platform for (2D) games has never been better than it is today, on modern hardware running DOSBox.

I bought some DOS games wrapped in DOSBox on GOG, and I'm not sure if GOG uses some bad version or bad config, but it's pain the the ass - you can't resize a window to be able to actually see something on 4k screen, no obvious way to switch to fullscreen and back, etc.

It's one thing to be able to emulate DOS games (something which worked 20+ years ago), it's another thing to offer reasonable ergonomics in a modern environment...

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