[flagged]
>render video assets without needing FFmpeg on the server. Help me understand: able to do video with less compute? Or offload compute to client browsers?
Professional video editing, right in the browser with WebGPU and WASM
61–70 of 148 posts
Re: Professional video editing, right in the browser with WebGPU and WASM
#62Earlier quoted context omitted.
This is absolutely not an open source license https://polyformproject.org/licenses/noncommercial/1.0.0/ It violates point 1,5 and 6 of the open source definition https://opensource.org/osd
You are absolutely right. I just changed the license to ELv2.
Re: Professional video editing, right in the browser with WebGPU and WASM
#63Earlier quoted context omitted.
So Safari doesn't work, Firefox doesn't work. It's professional video editing, right in the ~~browser~~ Chrome window.
What is the problem with targeting the most prevalent rendering engine?
Re: Professional video editing, right in the browser with WebGPU and WASM
#64Free and open source NLE video editor powered by WGPU, WASM, WebGPU, Rust, and Tanstack Start
If you want free, Resolve will run circles around whatever open source thing you can find. No need for WGPU, it just runs the GPU. Sadly, things like this just put a bad taste in my mouth about the whole concept of running code in a browser like this. It's buggy as hell. It doesn't run in all browsers. And I really have to ask why we think the browser is the place to run this. We've moved from Java and now to WASM in…
Kdenlive is much better imho for basic edits
Re: Professional video editing, right in the browser with WebGPU and WASM
#65Re: Professional video editing, right in the browser with WebGPU and WASM
#66I used it to combine the sounds from one video with the imagery of another video. It worked easily enough. It feels really simple to use, there aren't many ways for me to make mistakes. I could easily switch to using this tool. Fyi I used Brave Browser without issue.
Re: Professional video editing, right in the browser with WebGPU and WASM
#67Re: Professional video editing, right in the browser with WebGPU and WASM
#68Earlier quoted context omitted.
If you want free, Resolve will run circles around whatever open source thing you can find. No need for WGPU, it just runs the GPU. Sadly, things like this just put a bad taste in my mouth about the whole concept of running code in a browser like this. It's buggy as hell. It doesn't run in all browsers. And I really have to ask why we think the browser is the place to run this. We've moved from Java and now to WASM in…
Resolve requiring an account to download is what turned me away when I needed to do a quick edit the other day. Oracle much?
Re: Professional video editing, right in the browser with WebGPU and WASM
#69Earlier quoted context omitted.
ELv2 is not open source either.
It is not OSI® Open Source Definition™ approved, but it is open source for the common use of the term.
Restrictions on usage type are not commonly accepted as open source by any community that I'm aware of.
Re: Professional video editing, right in the browser with WebGPU and WASM
#70Not really sure why someone would use this instead of a proper native application.