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Stop Killing Games update says EU petition advances

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61–70 of 88 posts

Re: Stop Killing Games update says EU petition advances

#61
post #56

Earlier quoted context omitted.

Maybe, I think a bigger reason is that Europe doesn't have near the level of regulatory harmonization that the US has. There are tons of policy areas where member states just do whatever they want, in pretty important areas. Like the US has a single bankruptcy code, and state commercial codes are all pretty close to the UCC, that's not the case in Europe. The current EU commission president is pushing pretty hard to…

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> not very smart (brain drain)

Large EU countries have a higher per capita scientific output than the US

Re: Stop Killing Games update says EU petition advances

#62

I in no way mean this to be rude, but I think a big part of why the EU isn't in the same galaxy as the US in the realm of business in general, is in some part, the knee jerk reaction to turn to the government to make products and services better. Governments cannot make you an alternative, they can only make something that already exists, different (usually worse). I have zero interest in creating in the gaming space…

> And who knows, maybe one is a mega success.

Who? The people controlling all distribution channels - they know. Or are you proposing one should create their own hardware platform / software platform? Payment processing? Advertisement network? Imagine all the skills and good software storefronts and operating systems one could end up doing that!

Re: Stop Killing Games update says EU petition advances

#63
post #56

Earlier quoted context omitted.

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> not very smart (brain drain) Large EU countries have a higher per capita scientific output than the US

If you weight papers by some measure of impact, e.g. by citation count, this is not true.

Re: Stop Killing Games update says EU petition advances

#64
post #34

Earlier quoted context omitted.

> If a company shuts down should they open source their product so people can continue using it? The question is who is now responsible for the software? Who can the government compel to open source it? There is no more legal entity behind the software. Maybe the last employee just takes the source code home on their laptop and that's it. How is a government forcing a private entity (especially a defunkt one) to rele…

When a company shuts down, somebody becomes the new owner of their stuff, including their intellectual property. Most of the time it's whoever the company was in debt to. Now that company can choose to either host the software, or release it.

This just feels like one of those things that can be completely loopholed. There's plenty of reasons why a company might find a specific software not profitable but also not want to open source it, so under this rule they will just host it on the most basic server possible (only concurrently supports like 50 users) and never update it again. Effectively still dead.

Re: Stop Killing Games update says EU petition advances

#65
post #47

Earlier quoted context omitted.

You don't pre-order, and you wait for reviews. But usually this is a problem of repeat offenders. Fool me once... Nowadays with shovelware and AI slop, new studios can also release garbage, but you don't have to play on day 1. At some point you start trusting certain studios and publishers, which makes things a bit easier. Trust is difficult to earn, but easy to lose. The problem is that many people keep trusting con…

> You don't pre-order, and you wait for reviews. ...you wait several years for them to not shut down the servers? In the end, without government intervention, is there any hope that any game beign developed right now will be able to be played in 20 years? I don't think so.

Lately it happens that the support is dropped within weeks of release.

Re: Stop Killing Games update says EU petition advances

#66

An interesting question about Stop Killing Games is if this should apply to software more broadly. If a company shuts down should they open source their product so people can continue using it? There isn't as strong an argument for this since most software is structured like a SaaS rather than a one time purchase. But it's considerate when companies do this, e.g. Facebook open sourcing Parse Server was better than ou…

Maybe not open source it. But at least allow it to operate in offline manner where for one time purchases you do not have any license checks that stop it from operating. I do not expect things like cloud sync to continue. But at least I should be able to run it on my local machine.

Re: Stop Killing Games update says EU petition advances

#67
post #20
post #16

Can someone please ELI5? I've heard much about it but still, with all the drama, I still don't get it. SKG is an initiative that will force game publishers to keep a game online, provided that people have paid for it, and the publisher is not bankrupt? Is that right? What does it have to do with democracy?

SKG will prevent game publishers from making online games unplayable. This could be as simple as releasing the server code and adding a setting to allow custom servers. Basically the official servers can die, as long as unofficial servers can be used instead.

Or more so semi-online games. With some components that should be fully playable offline. There is no reason why these offline components shouldn't continue to operate when servers are shutdown.

Re: Stop Killing Games update says EU petition advances

#68

Earlier quoted context omitted.

> But at least by going down that road, you end up with more games, better games, and people learning skills throughout the process. And who knows, maybe one is a mega success. Yes, but in that scenario, some really good games would still die. So it would good to make it illegal to kill games in addition to making more games. > Sure, you can stand there pounding your chest for "democracy," but I contend that those wh…

There are no self-destruct mechanisms put into games. I’m sure you have a point but this attempt at articulating it is confusing.

What else is a completely unnecessary requirement to sign in to an account to play a single-player game?

Re: Stop Killing Games update says EU petition advances

#69

I in no way mean this to be rude, but I think a big part of why the EU isn't in the same galaxy as the US in the realm of business in general, is in some part, the knee jerk reaction to turn to the government to make products and services better. Governments cannot make you an alternative, they can only make something that already exists, different (usually worse). I have zero interest in creating in the gaming space…

I'd flip this on its head and say this is why the US isn't in the same Galaxy as the EU when it comes to every metric beyond line on graph go up, gun crime, and military spending.(And thats even if you treat the EU as whole, which well, you shouldn't)

There are already competitors, hundreds if not thousands of excellent indie games are made every year. This doesn't mean we shouldnt regulate actors who are mis-selling products, particularly when that mis-selling is purely for the purpose of extract maximum value from consumers. The barrier to AAA game entry is large enough that the existing firms are essentially a cartel, meanwhile smaller devs already manage to ensure their games can be played forever, but its not in shareholders interests to not rugpull. Which is frankly exactly what the state exists for, to ensure the rights of the general public.

Re: Stop Killing Games update says EU petition advances

#70
post #56

Earlier quoted context omitted.

Maybe, I think a bigger reason is that Europe doesn't have near the level of regulatory harmonization that the US has. There are tons of policy areas where member states just do whatever they want, in pretty important areas. Like the US has a single bankruptcy code, and state commercial codes are all pretty close to the UCC, that's not the case in Europe. The current EU commission president is pushing pretty hard to…

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What a depressing outlook, ya'll really be living to work over there dont you. All hail the mighty GDP.
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