Earlier quoted context omitted.
You are getting downvoted, but this is a cool idea. Diplomacy has historically been a weak part of the series, and being able to shore that up may be a lot of fun to play against.
Maybe ask Ghandi for his favorite scone recipe, so that he won’t nuke you.
OpenCiv3: Open-source, cross-platform reimagining of Civilization III
61–70 of 318 posts
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#62I love that the community is doing this, though I'm curious why Civ 3 in particular. My understanding was that "classic" (for lack of a better term) Civ fans tend to prefer either 2 or 4, and that 3 was considered to be not as good. But perhaps I was mistaken as to the community's opinions on the games.
There's Freeciv [1] for IV , and Unciv [2] for V . I doesn't have many fans, VI is too recent, and VII , well... Let's not talk about VII . > Civ fans tend to prefer [...] I'd say, each entry in the series gets love. The saying goes: "Your favorite Civ game is the first one you ever played". In my experience, that's pretty true (Still stuck on V ). [1] https://www.freeciv.org/ [2] https://github.com/yairm210/Unciv
Alpha Centauri was objectively the best though.
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#63I love that the community is doing this, though I'm curious why Civ 3 in particular. My understanding was that "classic" (for lack of a better term) Civ fans tend to prefer either 2 or 4, and that 3 was considered to be not as good. But perhaps I was mistaken as to the community's opinions on the games.
Here's a perspective on "why civ 3" by one of the best civ 3 players: https://youtu.be/IOvWgfZiHGo?si=uvTWTaRQsfxE_ffN
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#64I once had 10 civil war-tech troops with rifles lined up against a fort with ONE bow and arrow troop. I lost every single one of my troops and that's the last time I've played Civ 3 in my life. Hopefully they addressed this issue... (PS: once a friend lost a battleship to a stone age militia in the original Civ)
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#65“Mac will try hard not to let you run this; it will tell you the app is damaged and can’t be opened and helpfully offer to trash it for you. From a terminal you can xattr -cr /path/to/OpenCiv3.app to enable running it.” How far OSX has come since the days of the “cancel or allow” parody advert.
The application cannot be opened for an unexpected reason, error=Error Domain=RBSRequestErrorDomain Code=5 "Launch failed." UserInfo={NSLocalizedFailureReason=Launch failed., NSUnderlyingError=0xae1038720 {Error Domain=NSPOSIXErrorDomain Code=163 "Unknown error: 163" UserInfo={NSLocalizedDescription=Launchd job spawn failed}}}
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#66I love that the community is doing this, though I'm curious why Civ 3 in particular. My understanding was that "classic" (for lack of a better term) Civ fans tend to prefer either 2 or 4, and that 3 was considered to be not as good. But perhaps I was mistaken as to the community's opinions on the games.
For me the most classic one is Civ III by a mile. 4 was way too modern/ flashy for me and 2 too old school. But maybe I was just born at the right time for 3.
But to each his own. Civ 4 was the first one that really, really hooked me.
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#67“Mac will try hard not to let you run this; it will tell you the app is damaged and can’t be opened and helpfully offer to trash it for you. From a terminal you can xattr -cr /path/to/OpenCiv3.app to enable running it.” How far OSX has come since the days of the “cancel or allow” parody advert.
What is going on with this? I tried that and the alias I have built in for this problem, `make_safe() { xattr -d -r com.apple.quarantine $1 }` The application cannot be opened for an unexpected reason, error=Error Domain=RBSRequestErrorDomain Code=5 "Launch failed." UserInfo={NSLocalizedFailureReason=Launch failed., NSUnderlyingError=0xae1038720 {Error Domain=NSPOSIXErrorDomain Code=163 "Unknown error: 163" UserInfo=…
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#68I love that the community is doing this, though I'm curious why Civ 3 in particular. My understanding was that "classic" (for lack of a better term) Civ fans tend to prefer either 2 or 4, and that 3 was considered to be not as good. But perhaps I was mistaken as to the community's opinions on the games.
There's Freeciv [1] for IV , and Unciv [2] for V . I doesn't have many fans, VI is too recent, and VII , well... Let's not talk about VII . > Civ fans tend to prefer [...] I'd say, each entry in the series gets love. The saying goes: "Your favorite Civ game is the first one you ever played". In my experience, that's pretty true (Still stuck on V ). [1] https://www.freeciv.org/ [2] https://github.com/yairm210/Unciv
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#69I love that the community is doing this, though I'm curious why Civ 3 in particular. My understanding was that "classic" (for lack of a better term) Civ fans tend to prefer either 2 or 4, and that 3 was considered to be not as good. But perhaps I was mistaken as to the community's opinions on the games.
Because it was born out of the Civ3 modding community which has been wanting a remake for 20+ years. Sounds like you've been listening to Civ4 fans. ;) 3 is just as active on steam and has a very active and loyal multiplayer league.
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#70Hi all, OpenCiv3 founder here. Thanks for the support! Check us out on Civfanatics or Discord to keep up with the project.
Have you considered adding LLM features for the negotiations? Could be cool.