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OpenCiv3: Open-source, cross-platform reimagining of Civilization III

openciv3.org

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Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III

#61
post #51

Earlier quoted context omitted.

You are getting downvoted, but this is a cool idea. Diplomacy has historically been a weak part of the series, and being able to shore that up may be a lot of fun to play against.

Maybe ask Ghandi for his favorite scone recipe, so that he won’t nuke you.

Gandhi*

Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III

#62
post #25

I love that the community is doing this, though I'm curious why Civ 3 in particular. My understanding was that "classic" (for lack of a better term) Civ fans tend to prefer either 2 or 4, and that 3 was considered to be not as good. But perhaps I was mistaken as to the community's opinions on the games.

There's Freeciv [1] for IV , and Unciv [2] for V . I doesn't have many fans, VI is too recent, and VII , well... Let's not talk about VII . > Civ fans tend to prefer [...] I'd say, each entry in the series gets love. The saying goes: "Your favorite Civ game is the first one you ever played". In my experience, that's pretty true (Still stuck on V ). [1] https://www.freeciv.org/ [2] https://github.com/yairm210/Unciv

Yeah as a Civilization: Call to Power fan I have to say the “first game in the series I tried” affinity bonus is overwhelming.

Alpha Centauri was objectively the best though.

Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III

#63

I love that the community is doing this, though I'm curious why Civ 3 in particular. My understanding was that "classic" (for lack of a better term) Civ fans tend to prefer either 2 or 4, and that 3 was considered to be not as good. But perhaps I was mistaken as to the community's opinions on the games.

Here's a perspective on "why civ 3" by one of the best civ 3 players: https://youtu.be/IOvWgfZiHGo?si=uvTWTaRQsfxE_ffN

Thank you for the link. It is enlightening for someone who likes to play the game, but is not obsessive about a particular version. (I like the idea of Civilization, and will play it for that reason alone. More often than not, I will choose an older version simply because it is faster to load and play than for the intrinsic merits of the ruleset itself.)

Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III

#64
post #54

I once had 10 civil war-tech troops with rifles lined up against a fort with ONE bow and arrow troop. I lost every single one of my troops and that's the last time I've played Civ 3 in my life. Hopefully they addressed this issue... (PS: once a friend lost a battleship to a stone age militia in the original Civ)

Civ III battles are best thought of as dice rolls like the board game Risk. If you have more modern units you get to roll more dice but there's still a small chance archers defeat musketmen.

Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III

#65
post #53

“Mac will try hard not to let you run this; it will tell you the app is damaged and can’t be opened and helpfully offer to trash it for you. From a terminal you can xattr -cr /path/to/OpenCiv3.app to enable running it.” How far OSX has come since the days of the “cancel or allow” parody advert.

What is going on with this? I tried that and the alias I have built in for this problem, `make_safe() { xattr -d -r com.apple.quarantine $1 }`

The application cannot be opened for an unexpected reason, error=Error Domain=RBSRequestErrorDomain Code=5 "Launch failed." UserInfo={NSLocalizedFailureReason=Launch failed., NSUnderlyingError=0xae1038720 {Error Domain=NSPOSIXErrorDomain Code=163 "Unknown error: 163" UserInfo={NSLocalizedDescription=Launchd job spawn failed}}}

Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III

#66

I love that the community is doing this, though I'm curious why Civ 3 in particular. My understanding was that "classic" (for lack of a better term) Civ fans tend to prefer either 2 or 4, and that 3 was considered to be not as good. But perhaps I was mistaken as to the community's opinions on the games.

For me the most classic one is Civ III by a mile. 4 was way too modern/ flashy for me and 2 too old school. But maybe I was just born at the right time for 3.

You can turn off a lot of the Civ 4 flash and it will feel more like Civ III.

But to each his own. Civ 4 was the first one that really, really hooked me.

Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III

#67
post #65
post #53

“Mac will try hard not to let you run this; it will tell you the app is damaged and can’t be opened and helpfully offer to trash it for you. From a terminal you can xattr -cr /path/to/OpenCiv3.app to enable running it.” How far OSX has come since the days of the “cancel or allow” parody advert.

What is going on with this? I tried that and the alias I have built in for this problem, `make_safe() { xattr -d -r com.apple.quarantine $1 }` The application cannot be opened for an unexpected reason, error=Error Domain=RBSRequestErrorDomain Code=5 "Launch failed." UserInfo={NSLocalizedFailureReason=Launch failed., NSUnderlyingError=0xae1038720 {Error Domain=NSPOSIXErrorDomain Code=163 "Unknown error: 163" UserInfo=…

And it inspired me to buy it for $0.99 and that doesn't work on Mac either. The [your least favorite tribe] really are revolting.

Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III

#68
post #25

I love that the community is doing this, though I'm curious why Civ 3 in particular. My understanding was that "classic" (for lack of a better term) Civ fans tend to prefer either 2 or 4, and that 3 was considered to be not as good. But perhaps I was mistaken as to the community's opinions on the games.

There's Freeciv [1] for IV , and Unciv [2] for V . I doesn't have many fans, VI is too recent, and VII , well... Let's not talk about VII . > Civ fans tend to prefer [...] I'd say, each entry in the series gets love. The saying goes: "Your favorite Civ game is the first one you ever played". In my experience, that's pretty true (Still stuck on V ). [1] https://www.freeciv.org/ [2] https://github.com/yairm210/Unciv

I think the first Civ I played WAS III (maybe II at a friend's house once before?) and it ain't my fav. It sits below IV and V and even VI and I don't really like VI all that much either...

Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III

#69

I love that the community is doing this, though I'm curious why Civ 3 in particular. My understanding was that "classic" (for lack of a better term) Civ fans tend to prefer either 2 or 4, and that 3 was considered to be not as good. But perhaps I was mistaken as to the community's opinions on the games.

Because it was born out of the Civ3 modding community which has been wanting a remake for 20+ years. Sounds like you've been listening to Civ4 fans. ;) 3 is just as active on steam and has a very active and loyal multiplayer league.

Fair enough, thanks!

Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III

#70

Hi all, OpenCiv3 founder here. Thanks for the support! Check us out on Civfanatics or Discord to keep up with the project.

Have you considered adding LLM features for the negotiations? Could be cool.

you may be interested in https://www.paxhistoria.co/
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