This GGUF is 48.4GB - https://huggingface.co/Qwen/Qwen3-Coder-Next-GGUF/tree/main/... - which should be usable on higher end laptops. I still haven't experienced a local model that fits on my 64GB MacBook Pro and can run a coding agent like Codex CLI or Claude code well enough to be useful. Maybe this will be the one? This Unsloth guide from a sibling comment suggests it might be: https://unsloth.ai/docs/models/qwen3…
I wonder if the future in ~5 years is almost all local models? High-end computers and GPUs can already do it for decent models, but not sota models. 5 years is enough time to ramp up memory production, consumers to level-up their hardware, and models to optimize down to lower-end hardware while still being really good.
Qwen3-Coder-Next
61–70 of 443 posts
Re: Qwen3-Coder-Next
#62I kind of lost interest in local models. Then Anthropic started saying I’m not allowed to use my Claude Code subscription with my preferred tools and it reminded me why we need to support open tools and models. I’ve cancelled my CC subscription, I’m not paying to support anticompetitive behaviour.
Anthropic banned my account when I whipped up a solution to control Claude Code running on my Mac from my phone when I'm out and about. No commercial angle, just a tool I made for myself since they wouldn't ship this feature (and still haven't). I wasn't their biggest fanboy to begin with, but it gave me the kick in the butt needed to go and explore alternatives until local models get good enough that I don't need to…
Re: Qwen3-Coder-Next
#63I kind of lost interest in local models. Then Anthropic started saying I’m not allowed to use my Claude Code subscription with my preferred tools and it reminded me why we need to support open tools and models. I’ve cancelled my CC subscription, I’m not paying to support anticompetitive behaviour.
Re: Qwen3-Coder-Next
#64I kind of lost interest in local models. Then Anthropic started saying I’m not allowed to use my Claude Code subscription with my preferred tools and it reminded me why we need to support open tools and models. I’ve cancelled my CC subscription, I’m not paying to support anticompetitive behaviour.
Anthropic banned my account when I whipped up a solution to control Claude Code running on my Mac from my phone when I'm out and about. No commercial angle, just a tool I made for myself since they wouldn't ship this feature (and still haven't). I wasn't their biggest fanboy to begin with, but it gave me the kick in the butt needed to go and explore alternatives until local models get good enough that I don't need to…
Re: Qwen3-Coder-Next
#65I kind of lost interest in local models. Then Anthropic started saying I’m not allowed to use my Claude Code subscription with my preferred tools and it reminded me why we need to support open tools and models. I’ve cancelled my CC subscription, I’m not paying to support anticompetitive behaviour.
OpenAI committed to allowing it btw. I don't know why Anthropic gets so much love here
I wonder what they are up to.
Re: Qwen3-Coder-Next
#66Earlier quoted context omitted.
Yep. But this is like 10x faster; 3B active parameters.
Cerebras is already 200-800 tps, do you need even faster ?
Re: Qwen3-Coder-Next
#67Earlier quoted context omitted.
If it sounds too good to be true…
Should be possible with optimised models, just drop all "generic" stuff and focus on coding performance. There's no reason for a coding model to contain all of ao3 and wikipedia =)
Re: Qwen3-Coder-Next
#68This GGUF is 48.4GB - https://huggingface.co/Qwen/Qwen3-Coder-Next-GGUF/tree/main/... - which should be usable on higher end laptops. I still haven't experienced a local model that fits on my 64GB MacBook Pro and can run a coding agent like Codex CLI or Claude code well enough to be useful. Maybe this will be the one? This Unsloth guide from a sibling comment suggests it might be: https://unsloth.ai/docs/models/qwen3…
I wonder if the future in ~5 years is almost all local models? High-end computers and GPUs can already do it for decent models, but not sota models. 5 years is enough time to ramp up memory production, consumers to level-up their hardware, and models to optimize down to lower-end hardware while still being really good.
Re: Qwen3-Coder-Next
#69Earlier quoted context omitted.
Anthropic banned my account when I whipped up a solution to control Claude Code running on my Mac from my phone when I'm out and about. No commercial angle, just a tool I made for myself since they wouldn't ship this feature (and still haven't). I wasn't their biggest fanboy to begin with, but it gave me the kick in the butt needed to go and explore alternatives until local models get good enough that I don't need to…
I control it with ssh and sometimes tmux (but termux+wireguard lead to a surprisingly generally stable connection). Why did you need more than that?
Re: Qwen3-Coder-Next
#70Earlier quoted context omitted.
Unfortunately Qwen3-next is not well supported on Apple silicon, it seems the Qwen team doesn't really care about Apple. On M1 64GB Q4KM on llama.cpp gives only 20Tok/s while on MLX it is more than twice as fast. However, MLX has problems with kv cache consistency and especially with branching. So while in theory it is twice as fast as llama.cpp it often does the PP all over again which completely trashes performance…
I can run nightmedia/qwen3-next-80b-a3b-instruct-mlx at 60-74 tps using LM Studio. What did you try ? What benefit do you get from KV Caching ?
Now if you are not happy with the last answer, you maybe want to simply regenerate it or change your last question - this is branching of the conversation. Llama.cpp is capable of re-using the KV cache up to that point while MLX does not (I am using MLX server from MLX community project). I haven't tried with LMStudio. Maybe worth a try, thanks for the heads-up.