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Vince Zampella, developer of Call of Duty and Battlefield has died

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Re: Vince Zampella, developer of Call of Duty and Battlefield has died

#61

Road surface and consequently traction can vary (for example, gravel). It's important to stay well within margin. Once you lose traction at speed, it can be hard to get it back. TL;DR take it to the track, where the road surface is well maintained.

Technically yes but on any given track day there can still be gravel, weeds, rubber, bits of material from car body kits/aero, and even various liquids that have leaked.

If you do hit gravel/oil, tracks at least have runoff areas or soft barriers, and no oncoming traffic or cliffs to worry about.

Every track day I've attended required the cars to have been inspected for leaks and loose components. And they were quick to clean up any debris or oil.

Not that tracking cars is the safest hobby, but if someone is gonna drive like that regardless its far safer at a track than on public roads.

Re: Vince Zampella, developer of Call of Duty and Battlefield has died

#62
They started at Electronic Arts with MOH. They left EA and went to Activision. Under Infinity Ward they created MW2, which is maybe the only digestible COD game ever made. They got bored with ATVI by doing COD day and night. At the time the rumor was they wanted to make scifi games, but ATVI forbade them. So they formed Respawn and went back to EA. TitanFall 1-2 were just terrible games, and EA also botched the marketing (like they usually do when they didn't want a franchise to grow wings). And seemingly they were doing Battlefield at EA lately.

Re: Vince Zampella, developer of Call of Duty and Battlefield has died

#63
post #26

Earlier quoted context omitted.

You've yet to provide a source for this. That's why the criticisms of your claims.

Video of him stunting, killing himself and his passenger. Purely his fault and reckless and purposeful behavior. https://www.reddit.com/r/CatastrophicFailure/comments/1ptc7c...

Looks like the post was neutered, but this is another source. The speed of the car was well in excess of what the road conditions could tolerate. Horrible crash, but the fault can be placed squarely on the driver of the car.

https://www.indiatimes.com/trending/what-happened-to-vince-z...

Re: Vince Zampella, developer of Call of Duty and Battlefield has died

#66

[flagged]

[flagged]

> The single-car crash was reported at about 12:45 p.m. on the scenic road north of Los Angeles in the San Gabriel Mountains. The southbound Ferrari veered off the road just after exiting a tunnel, hit a concrete barrier and a passenger was ejected, the California Highway Patrol said.

> The driver, Zampella, was trapped in the ensuing car fire, the CHP said. He died at the scene and the passenger died at a hospital

https://www.nbclosangeles.com/news/local/video-game-develope...

Re: Vince Zampella, developer of Call of Duty and Battlefield has died

#67

They started at Electronic Arts with MOH. They left EA and went to Activision. Under Infinity Ward they created MW2, which is maybe the only digestible COD game ever made. They got bored with ATVI by doing COD day and night. At the time the rumor was they wanted to make scifi games, but ATVI forbade them. So they formed Respawn and went back to EA. TitanFall 1-2 were just terrible games, and EA also botched the marke…

Titanfall 2 is a fantastic game with perhaps the best single player FPS campaign for fast FPS games, and a skill ceiling that's incredibly high in multiplayer which is still alive to this day. Did you mean to say "terrific" instead of terrible?

Re: Vince Zampella, developer of Call of Duty and Battlefield has died

#68

They started at Electronic Arts with MOH. They left EA and went to Activision. Under Infinity Ward they created MW2, which is maybe the only digestible COD game ever made. They got bored with ATVI by doing COD day and night. At the time the rumor was they wanted to make scifi games, but ATVI forbade them. So they formed Respawn and went back to EA. TitanFall 1-2 were just terrible games, and EA also botched the marke…

Titanfall 2 was excellent.

Re: Vince Zampella, developer of Call of Duty and Battlefield has died

#70

They started at Electronic Arts with MOH. They left EA and went to Activision. Under Infinity Ward they created MW2, which is maybe the only digestible COD game ever made. They got bored with ATVI by doing COD day and night. At the time the rumor was they wanted to make scifi games, but ATVI forbade them. So they formed Respawn and went back to EA. TitanFall 1-2 were just terrible games, and EA also botched the marke…

Titanfall 2 is a masterpiece. You have no idea what you are talking about.
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