Earlier quoted context omitted.
11% still play HD2 with a spinning drive? I would've never guessed that. There's probably some vicious circle thing going on: because the install size is so big, people need to install it on their secondary, spinning drive...
Even though I have two SSDs in my main machine I still use a hard drive as an overflow for games that I judge are not SSD worthy. Because it's a recent 20TB HDD the read speeds approach 250MB/s and I've also specifically partitioned it at the beginning of the disk just for games so that it can sustain full transfer speeds without files falling into the slower tracks, the rest of the disk is then partitioned for media…
Helldivers 2 devs slash install size from 154GB to 23GB
61–70 of 297 posts
Re: Helldivers 2 devs slash install size from 154GB to 23GB
#62Re: Helldivers 2 devs slash install size from 154GB to 23GB
#63> With their latest data measurements specific to the game, the developers have confirmed the small number of players (11% last week) using mechanical hard drives will witness mission load times increase by only a few seconds in worst cases. Additionally, the post reads, “the majority of the loading time in Helldivers 2 is due to level-generation rather than asset loading. This level generation happens in parallel wi…
It was amazing how often people wanted to optimize stuff that wasn't a bottleneck in overall performance. Real bottlenecks were often easy to see when you measured and usually simple to fix.
But it was also tough work in the org. It was tedious, time-consuming, and involved a lot of experimental comp sci work. Plus, it was a cost center (teams had to give up some of their budget for perf engineering support) and even though we had racks and racks of gear for building and testing end-to-end systems, what most dev teams wanted from us was to give them all our scripts and measurement tools to "do it themselves" so they didn't have to give up the budget.
Re: Helldivers 2 devs slash install size from 154GB to 23GB
#64Earlier quoted context omitted.
I think certain games dont even bother to optimize the install size so that you cant fit other games on the hard drive, I think COD games are regularly hundreds of gigs
Having a humongous game might be a competitive advantage in the era of live-service games. Users might be more hesitant to switch to another game if it means uninstalling yours and reinstalling is a big pain in the backside due to long download times.
Re: Helldivers 2 devs slash install size from 154GB to 23GB
#65> With their latest data measurements specific to the game, the developers have confirmed the small number of players (11% last week) using mechanical hard drives will witness mission load times increase by only a few seconds in worst cases. Additionally, the post reads, “the majority of the loading time in Helldivers 2 is due to level-generation rather than asset loading. This level generation happens in parallel wi…
Re: Helldivers 2 devs slash install size from 154GB to 23GB
#66> With their latest data measurements specific to the game, the developers have confirmed the small number of players (11% last week) using mechanical hard drives will witness mission load times increase by only a few seconds in worst cases. Additionally, the post reads, “the majority of the loading time in Helldivers 2 is due to level-generation rather than asset loading. This level generation happens in parallel wi…
Re: Helldivers 2 devs slash install size from 154GB to 23GB
#67> With their latest data measurements specific to the game, the developers have confirmed the small number of players (11% last week) using mechanical hard drives will witness mission load times increase by only a few seconds in worst cases. Additionally, the post reads, “the majority of the loading time in Helldivers 2 is due to level-generation rather than asset loading. This level generation happens in parallel wi…
Twenty years on, and somehow that's still 'big'.
Computing progress disappoints me.
Re: Helldivers 2 devs slash install size from 154GB to 23GB
#68Earlier quoted context omitted.
Having a humongous game might be a competitive advantage in the era of live-service games. Users might be more hesitant to switch to another game if it means uninstalling yours and reinstalling is a big pain in the backside due to long download times.
More likely once they uninstall it, they never reinstall it because they'd have to clear out so much other stuff to fit it back in.
Re: Helldivers 2 devs slash install size from 154GB to 23GB
#69> With their latest data measurements specific to the game, the developers have confirmed the small number of players (11% last week) using mechanical hard drives will witness mission load times increase by only a few seconds in worst cases. Additionally, the post reads, “the majority of the loading time in Helldivers 2 is due to level-generation rather than asset loading. This level generation happens in parallel wi…
The latest Ratchet and Clank, the poster child used in part to advertise the SSD speed advantage, suffers on traditional hard drives as well in the PC port. Returnal is in the same boat. Both were originally PS5 exclusives.
Re: Helldivers 2 devs slash install size from 154GB to 23GB
#70Possibly a similar process to when you go into an AWS account, and find dozens of orphaned VMs, a few thousand orphaned disk volumes, etc., saving like $10k/month just deleting unused resources.
It follows in the footsteps of trading in storage for less compute and/or better performance.
An opposite approach in the form of a mod for Monster Hunter: Wilds recently made it possible [0] for end-users to decompress all the game textures ahead of time. This was beneficial there, because GPU decompression was causing stalls, and the trading in of compute for less storage resulted in significantly worse performance.