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Airloom – 3D Flight Tracker

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61–70 of 108 posts

Re: Airloom – 3D Flight Tracker

#61
This website is really cool; I love its clean and clear information display. The expanded panel on the side has a lot of configuration options, but I don't quite understand most of it.

I also followed you on Twitter; my name is winterx.

Bro, you could try creating a 3D version of the Earth using AI and Three.js. You'll gain 10 times more attention online.

Re: Airloom – 3D Flight Tracker

#63
It looks very nice. It's a nifty project. However, as the particular kind of weirdo who has a bookmark to https://globe.adsbexchange.com/ on his phone's desktop and checks it multiple times daily, I will point out that this UI doesn't add much that the color-coded plane icons on ADS-Bx don't already do, and it is more difficult to quickly visually glean information from.

Re: Airloom – 3D Flight Tracker

#65

this is really cool! can you make it interpolate and smoothly animate based on velocity and trajectory?

Could, yes. I’ve tried it in 2d to pretty good success. It’s a bit low on my list of items to add, partially because I have a hunch that calculating and projecting thousands of vectors is going to cost more compute than simply accepting coordinates and drawing lines.

Modern CPUs do billions of floating point operations per second. Calculating and projecting thousands of vectors is pocket change. On a GPU it’s even more laughably small.

Re: Airloom – 3D Flight Tracker

#66

Earlier quoted context omitted.

I saw his post too. The view count is crazy! Honestly I just smooshed a lot of different public sources of data together. There was a lot of fine tuning, and retracing my steps. No real magic. But happy to answer some questions.

Can you talk a bit about how you're getting the live position data for the planes, I'd love to play around with that stream myself. I do plotter art and I want to make some plotter drawings of flightpaths.

https://www.adsbexchange.com/

Re: Airloom – 3D Flight Tracker

#68

Earlier quoted context omitted.

I am not a developer at all (electrician, retired, live in a flightpath), but I'm pretty sure you can build a healthy retirement with your absolutely breathtaking solo project. At the same time, I'm not sure how you monetize such an easily "stealable" idea. My hunch is that you'll see other flight trackers debut your perspective as one of many layers within their own trackers (this is where you come in, as consultant…

Give me some of the luck you’re spreading, and brother I might have a chance to make a dollar or two. But if nothing comes of it, I’ve had a ball making it, and chatting with the community.

At a minimum: If your resumé previously lacked page 2, it no longer does.

I'd recon your page 3 has already begun, too... as you digest all these intentional comments, over the next few months: don't ever lose your glee of hackiness.

Luck, given — but you've already done all the work!

Re: Airloom – 3D Flight Tracker

#69
Very cool!

Buttery smooth on mobile (iPhone 14), but the slider thumbs have a vertical anlignment issue (consider using a component library that has solved all the niggles rather than rolling your own).

Also, you might consider setting the default airport according to time of day – Memphis is dead RN, whereas Heathrow is super busy and fun to watch…

Re: Airloom – 3D Flight Tracker

#70
Very cool!

Buttery smooth on mobile (iPhone 14), but the slider thumbs have a vertical anlignment issue (consider using a component library that has solved all the niggles rather than rolling your own).

Also, you might consider setting the default airport according to time of day – Memphis is dead rn, whereas Heathrow is super busy and fun to watch…

Also, lots be the name!

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