Earlier quoted context omitted.
As someone who has done this since DX7, what you’re looking for is WebGPU either Dawn (Google) or wgpu-native (Firefox). WebGPU works. It’s 99% there across platforms for use. There’s another wrapper abstraction we all love and use called BGFX that is nice to work with. Slightly higher level than Vulkan or Metal but lower than OpenGL. Works on everything, consoles, fridges, phones, cars, desktops, digital signage. My…
Personally I'm not interested in the web as a platform. The APIs themselves I'm interested in, but as a target I think the web needs to die for everything that isn't a document.
WebGPU is a standard, not necessarily for the web alone.
At no point does a browser ever enter the picture.