Live data from Hacker News

Linux gamers on Steam cross over the 3% mark

gamingonlinux.com

61–70 of 560 posts

Re: Linux gamers on Steam cross over the 3% mark

#61
post #26

I just made the switch. I had been developing on Windows for the last couple of years, mostly to get used to the ecosystem. I wanted to be able to write C and C++ like I do on Linux, without an IDE and with the native toolchain (i.e. no cygwin). On top of that, I play Overwatch every night. Windows just seems to have zero focus on performance though. React based start menu with visible lag, file Explorer (buggily) pa…

An aside based on what you have mentioned. What the heck happened to Windows file manager? I mean it used to be that Windows was rock solid while Linux variants had various parsing performance/stability issues. Now it feels like it is the complete opposite. In Win 11 I am constantly finding the whole explorer locking up just copying files via USB because of reasons unknown. Where as on my Linux machines, I have absol…

if you haven't enabled the checkbox starting explorer in a new process which isn't super easy to find, it will basically be one process running most of the windows ui, which means when they write shoddy code, the ui tends to hang

Re: Linux gamers on Steam cross over the 3% mark

#62
post #26

I just made the switch. I had been developing on Windows for the last couple of years, mostly to get used to the ecosystem. I wanted to be able to write C and C++ like I do on Linux, without an IDE and with the native toolchain (i.e. no cygwin). On top of that, I play Overwatch every night. Windows just seems to have zero focus on performance though. React based start menu with visible lag, file Explorer (buggily) pa…

I never understood why file search is SOOO bad on windows (mac too). Its so damn slow and even feature wise I never figured out why it was so difficult to just search for files in this directory

Re: Linux gamers on Steam cross over the 3% mark

#63
post #26

I just made the switch. I had been developing on Windows for the last couple of years, mostly to get used to the ecosystem. I wanted to be able to write C and C++ like I do on Linux, without an IDE and with the native toolchain (i.e. no cygwin). On top of that, I play Overwatch every night. Windows just seems to have zero focus on performance though. React based start menu with visible lag, file Explorer (buggily) pa…

I switched a couple months ago. This is my third time trying to switch to desktop Linux, and things are very different this time.

I installed CachyOS and all of my hardware just worked, including NVIDIA/Wayland. No real bugs beyond incorrect monitor positioning, and some tinkering needed for Diablo 4/Battle.net.

The Diablo 4 issue is present on Windows as well, and ironically, there isn't a fix on Windows for those affected. On Linux, a DXVK config change solves the bug.

Not really missing anything.

Re: Linux gamers on Steam cross over the 3% mark

#65

Earlier quoted context omitted.

The only thing windows has focused on has been dark patterns to force users towards cloud and figuring out more and more ways to collect data to sell ads. I’m not naive, I know a ton of huge enterprises still run huge fleets of windows “servers” but I still find it hilarious that a supposedly serious server OS would default to showing you the weather and ads in the start menu.

I curious how profitable it has been for Microsoft so far. Are they making billions and billions from these dark patterns? I feel like they'd have to be making a fortune for it to be worth throwing their brand in the gutter like they have been doing.

One would assume but I do wonder how much long term damage they are doing for short term gains with this drive?

I'm not a believer in "the year of linux desktop!?!!?" and all that, but it achieved a level of robustness about 5-10ish years ago that I openly encourage non technical users to give it a try. For the few people that actually did try, they did stick with it.

At this point it is Microsoft's position to lose through quality degradation rather than Linux to openly out wit. There is still a long way to go and MS could turn their boat around but they would have to stop chasing this data scrapping scheme of theirs to begin with. But how addicted are they to that cash flow? They are probably far more interested in keep share holders happy short term than customers long term and that is not a brilliant strategy if you want to have a life time of decades.

Re: Linux gamers on Steam cross over the 3% mark

#66
post #26

I just made the switch. I had been developing on Windows for the last couple of years, mostly to get used to the ecosystem. I wanted to be able to write C and C++ like I do on Linux, without an IDE and with the native toolchain (i.e. no cygwin). On top of that, I play Overwatch every night. Windows just seems to have zero focus on performance though. React based start menu with visible lag, file Explorer (buggily) pa…

Out of curiosity, why are such high fps numbers desirable? Maybe I don't understand how displays work, but how does having fps > refresh rate work? Aren't many of those frames just wasted?

I run a 500hz monitor. Generally, you want your FPS to match your refresh rate.

Re: Linux gamers on Steam cross over the 3% mark

#68
post #30
post #13

Earlier quoted context omitted.

Linux is miles better than Windows as a general computing device, it's not even close.

I wouldn't say it's perfect quite yet. I just installed Debian on my Framework, and my microphone isn't working. Debugging it for the last 30 minutes has gotten me nowhere, and half the answers on the internet don't apply to my distro. Until basic issues like this go away or have easy solutions, it's hard to recommend it to anyone.

Is it a normal mic, or bluetooth? I think, Trixie have some regressions in bluetooth stack of Cinnamon - it worked nicely in Bookworm, but I had weird issues on Trixie that just disappeared once I switched to KDE (didn't try Gnome).

Re: Linux gamers on Steam cross over the 3% mark

#69

I am considering making the switch to Linux for my software + data science (primary) and gaming (secondary) setup. I use a LG OLED TV as screen, so no displayport inputs. Only HDMI 2.1. How is the support for Linux + HDR + HDMI 2.1 + 120 Hz + VRR + Nvidia (5000 series)?

Thats my exact setup and Ive had no issues so far. Running Arc Raiders on PopOS, Nvidia 5070ti highest settings on 120hz monitor with 120-200 fps.

Can always dual boot, so its worth a shot. I have windows just for a few games like BF6 which wont work on linux cause of its anticheat

Re: Linux gamers on Steam cross over the 3% mark

#70
post #26

I just made the switch. I had been developing on Windows for the last couple of years, mostly to get used to the ecosystem. I wanted to be able to write C and C++ like I do on Linux, without an IDE and with the native toolchain (i.e. no cygwin). On top of that, I play Overwatch every night. Windows just seems to have zero focus on performance though. React based start menu with visible lag, file Explorer (buggily) pa…

Out of curiosity, why are such high fps numbers desirable? Maybe I don't understand how displays work, but how does having fps > refresh rate work? Aren't many of those frames just wasted?

Not OP but got quite a bit of experience with this playing competitive FPS for a decade. You're right that refresh rate sets the physical truth of it, e.g. 180 FPS on a 160 Hz monitor won't give you much advantage over 160 FPS if at all. However reaching full multiples of your refresh rate in FPS – 320 in this instance, 480, and so on – will, and not only in theory but you'll feel it subjectively too. I get ~500-600 FPS in counter-strike and I have my FPS capped to 480 to get the most of my current hardware (160 Hz). Getting a 240 Hz monitor would make it smoother. Upgrading the PC to get more multiples would also.
Post reply on HN