Looks nice but will it have other cities around the world?
The rest of the world actually funds and builds public transit, making a simulation of doing so less necessary
Subway Builder: A realistic subway simulation game
61–70 of 136 posts
Re: Subway Builder: A realistic subway simulation game
#62In this genre, Mini Metro is really fun, highly recommend. https://dinopoloclub.com/games/mini-metro/
I love this game. And I have been waiting for the Mini Motorways for years...but for now it has not Linux version.
Re: Subway Builder: A realistic subway simulation game
#63But this is a very weird way to sell a game.
1st, we have Steam. That's where I and most people buy games. 30$ for a random exe is going to be really inconvenient.
Launch it on Steam at the same time, or at a minimum promise a key.
It's also not clear why it's just a bunch of American cities, if you're pulling the data from Google anyway, any city ( within reason) should work. If you need additional data, let users add it.
Maybe on steam I'll buy it
Re: Subway Builder: A realistic subway simulation game
#64In this genre, Mini Metro is really fun, highly recommend. https://dinopoloclub.com/games/mini-metro/
No, they are both really fun (and highly addictive in my case). I like that you can do a scenario in 30-ish minutes (and even pause if you need to). I personally prefer Motorways over Metro, but alas, both highly recommended. Fantastic game design.
Re: Subway Builder: A realistic subway simulation game
#65Re: Subway Builder: A realistic subway simulation game
#66I like the idea. But this is a very weird way to sell a game. 1st, we have Steam. That's where I and most people buy games. 30$ for a random exe is going to be really inconvenient. Launch it on Steam at the same time, or at a minimum promise a key. It's also not clear why it's just a bunch of American cities, if you're pulling the data from Google anyway, any city ( within reason) should work. If you need additional…
Re: Subway Builder: A realistic subway simulation game
#67I like the idea. But this is a very weird way to sell a game. 1st, we have Steam. That's where I and most people buy games. 30$ for a random exe is going to be really inconvenient. Launch it on Steam at the same time, or at a minimum promise a key. It's also not clear why it's just a bunch of American cities, if you're pulling the data from Google anyway, any city ( within reason) should work. If you need additional…
They said they pulled commuter data from the census and another source. They'd need to get a few datasets from other countries to pull it off that aren't in google maps.
Re: Subway Builder: A realistic subway simulation game
#68Earlier quoted context omitted.
Isn't the principal problem with the MBTA that it's been underfunded for decades and has a maintenance backlog of about a gazillion dollars? I realize it's getting better on the rolling stock front, but it sounds like the track is still a challenge despite some real efforts to address some of the problems. I do kind of miss riding it though. For the last couple years I was living there, I got to ride the Ashmont-Matt…
Under Eng it has apparently turned around in the last year or so.
The biggest changes are that you can pay with tap to pay everywhere, which is nice, and the trains drive a lot more cautiously, which irritates me because they feel considerably slower now.
Re: Subway Builder: A realistic subway simulation game
#69In this genre, Mini Metro is really fun, highly recommend. https://dinopoloclub.com/games/mini-metro/
The moment I have been waiting for: Top 1% player in all scenarios, both Mini Metro and Motorways. AMA. No, they are both really fun (and highly addictive in my case). I like that you can do a scenario in 30-ish minutes (and even pause if you need to). I personally prefer Motorways over Metro, but alas, both highly recommended. Fantastic game design.
I'm like median on Metro, ~60 hours over years (though perhaps just the one hour, 60x, &c). Never too late to learn some strategy, I guess. Never played Motorways.
Re: Subway Builder: A realistic subway simulation game
#70Note to the dev - FYI one of Steam's terms is that your game can't be sold cheaper somewhere else. Not sure if they enforce that though.
Is there a steam version though? I don't see it on there