The open source / open hardware offerings from Ploopy are very attractive for people that don't want to take this route https://ploopy.co They've apparently suspended shipping to the US, though. Not sure who to blame for that one..
Building the mouse Logitech won't make
61–70 of 332 posts
Re: Building the mouse Logitech won't make
#62I modded mine to remove the friction in the middle wheel. But switching the switches is next. If there’s one product that absolutely needs to be shamelessly ripped off it has to be this one. It’s a mouse so close to perfection it boggles the mind why Logitech wouldn’t go the last mile. Manufacturers in china, if you see this, do the thing!
what was causing the friction / how did you fix it?
You can see it off to the side in this post https://www.reddit.com/r/Trackballs/comments/u0f9kn/smooth_s...
But know that it won't make the onscreen scroll smooth. Only the physical feel
Re: Building the mouse Logitech won't make
#63The [insert random brand] 959D rework stations run around $55 and are suitable for hobbyist use.
Re: Building the mouse Logitech won't make
#64Re: Building the mouse Logitech won't make
#65I can relate in so many ways. I purchased a MX Master 3S and while it has a lot of great design choices, overall there were too many flaws for me and I returned it. While I had the mouse, I kept looking for ways to "fix scrolling" and everything repeatedly pointed to third party software. If you have an iPad or Android device, you're completely out of luck. How does a company become so out of tune with customers that…
I’m also going to return an MX Master 3S (to my employer though). I could only fix its weird scrolling behavior with Logitech’s bloatware, still, for the life of me I couldn’t improve the cursor precision on macOS, it’s was simply maddening to use it. Strangely on Linux the precision issue isn’t so bad.
Re: Building the mouse Logitech won't make
#66I still haven't figured out why they no longer make wired trackballs. The thing never moves, why do I need it to be wireless?
Because I have wired trackballs from both Logitech and Kensington, and have for many years. You can pry my Kensington Orbit from my cold, dead hand.
Re: Building the mouse Logitech won't make
#67> My absolute favorite mouse is the MX Ergo from Logitech. I switched to using Logitech's MX Vertical mouse and I love it. There was a learning curve period, especially when it came to finer grained movements, but I'm totally used to it now and it feels much more comfortable and natural to me that any other mouse I've used. It has a USB-C port and I can switch between 3 different Bluetooth connections (press a button…
Re: Building the mouse Logitech won't make
#68My favorite mouse is the Logitech Anywhere MX. It's highly comfortable despite being pretty small. The back/forward buttons on the side are indispensable for web browsing, file management, and switching weapons in first-person shooters. It takes two AA batteries which last for months and take seconds to swap out. The dongle is small and has good range. The scroll wheel switches between clicky and free-scrolling. It's…
Built in rechargeable batteries are a plus, not a minus.
I have three recent electronic devices that I would like to keep using but cannot, as their battery has reached end of life, replacements are hard to find, and changing the battery involves performing surgery on the device that I'm not confident I can do safely.
Re: Building the mouse Logitech won't make
#69Earlier quoted context omitted.
Built in rechargeable batteries are a plus, not a minus.
I consider them a minus because the proprietary batteries will likely fail before the rest of the mouse does. Using standard batteries means you’re not at the mercy of Logitech’s warranty when that happens. I wish more devices use standard batteries, but planned obsolescence is a hell of a drug.
Re: Building the mouse Logitech won't make
#70It's a kind of magical mouse driver that supports nearly every USB mouse made, including _all_ the quirky little buttons and extra functions. As the author said, it's ultra-light-weight, native Mac UI (none of that weird chrome slop that companies like Razer insist upon using).
I use mine with a funky Razer "MMO" mouse that has a funny numeric keypad on the side — all ten of the keys (plus the normal assortment of buttons) can be mapped any way I like.
It came out all the way back in 2005, and has worked reliably ever since. Flat fee for the license, no subscriptions, free demo. Basically everything we all wish apps were.