This just shows how little Apple cares about gaming on Mac. It's so sad that I spent thousands on multiple Mac devices (MBP, M Studio, etc.) only to be bottlenecked not by hardware, but by Apple's shitty approach to gaming software. I know why they do it though. Apple can't take their undeserved 30% cut of Mac games the same way they take their iOS cuts. We had a teacher years ago who said something that remains true…
Introducing the notch creates this "here but not really usable" area that is specific to some displays, and Apple touts it as something that will just work thanks to their software layer.
Yet every app has to deal with it one way or another and most apps that care about screen estate or resolution will need hacks.
It will be the same for every feature that pushes the boundaries and offers an abstraction layer as an answer to how the issues will be solved.