One big issue I never understood is why do we need photorealism in games at all. They seem to benefit card manufacturers and graphic programmers, but other than that I feel it has nothing to do — and in fact may have negative impact on game quality.
Some games are sold just so the end user can enjoy exercising their new GPU and monitor. Crysis and Control come to mind.
Did we play the same game? Some of the best lore-building and environmental theming around, paired with some cool mechanics?
Sure, the combat got repetitive but this was hardly something to "just sell GPUs"