Earlier quoted context omitted.
And since everyone was "turtling" the games would almost never end anyways.
That is how kids play Monopoly too. It is part of the fun :)
Web Server for AoE 1, 2 and 3 DE supporting LAN multiplayer 100% offline
61–70 of 98 posts
Re: Web Server for AoE 1, 2 and 3 DE supporting LAN multiplayer 100% offline
#62Experimental * AIX I wonder how they got an AIX.
Emulator maybe? It's a weird and intersting platform to target, but I suspect that it's because Go supports it, so it might not be to much hassle. On the other hand reading the article from yesterday regarding porting Tailscale, it might be more involved that I imagine.
Re: Web Server for AoE 1, 2 and 3 DE supporting LAN multiplayer 100% offline
#63Classic AoE-playing Hacker News-types might also enjoy 0 A.D. It's free and fun, but definitely humbling if you consider yourself a master strategist: https://play0ad.com/
Re: Web Server for AoE 1, 2 and 3 DE supporting LAN multiplayer 100% offline
#64Earlier quoted context omitted.
Many (not all) RTS games use a networking method called lockstep synchronization that requires the gameplay to be deterministic, but has its own downsides. One of those being that if one player lags, everyone lags. I know AOE 1 and 2 use it, and I assume 3 as well
The good thing being that you get replay for free.
Re: Web Server for AoE 1, 2 and 3 DE supporting LAN multiplayer 100% offline
#65Earlier quoted context omitted.
I am curious as a non game developer, are these types of games deterministic? If so if I send to the server that I moved huge units to attack another huge units, can the server determine what the end will be? Why do we face a network issue?
Many (not all) RTS games use a networking method called lockstep synchronization that requires the gameplay to be deterministic, but has its own downsides. One of those being that if one player lags, everyone lags. I know AOE 1 and 2 use it, and I assume 3 as well
I know because I've gotten to the point in the late game where my computer can't simulate at realtime, and I can no longer control my units, but everyone else keeps playing.
Conveniently you can even still sort of chat in this state, and ask a teammate to assume control of your army on your behalf.
Re: Web Server for AoE 1, 2 and 3 DE supporting LAN multiplayer 100% offline
#66Earlier quoted context omitted.
Does this apply to AoE? I never played it much in its hey-day but it would be interesting to get into properly. I have no interest in buying an old game with DRM given the obvious potential for maintenance issues though.
You could buy it and then download a cracked one
Today I am only using the Steam version though because I can easily join multiplayer games with friends all over the world. Also, I really like all the additional features in the remakes of AoE that you can get on Steam.
Re: Web Server for AoE 1, 2 and 3 DE supporting LAN multiplayer 100% offline
#67Earlier quoted context omitted.
I feel like it is important to point out that Steam does not require games to have any DRM. Not even Steam's DRM. It's entirely up to the game developer and/or publisher. Many games on Steam are already DRM-free where you can just back up the files and play without Steam.
Does this apply to AoE? I never played it much in its hey-day but it would be interesting to get into properly. I have no interest in buying an old game with DRM given the obvious potential for maintenance issues though.
Re: Web Server for AoE 1, 2 and 3 DE supporting LAN multiplayer 100% offline
#68Thank you for sharing this, it is truly amazing. While I like Steam for the convenience and also appreciate their efforts in developing SteamOS I am concerned about the lock-in. Projects like this really help to own more of what you paid for again, luskaner is a hero for me.
I feel like it is important to point out that Steam does not require games to have any DRM. Not even Steam's DRM. It's entirely up to the game developer and/or publisher. Many games on Steam are already DRM-free where you can just back up the files and play without Steam.
Maybe the old AoE versions will be open-sourced one day, that would be awesome.
Re: Web Server for AoE 1, 2 and 3 DE supporting LAN multiplayer 100% offline
#69Classic AoE-playing Hacker News-types might also enjoy 0 A.D. It's free and fun, but definitely humbling if you consider yourself a master strategist: https://play0ad.com/
Wow, this is still being developed? I still recall the Heavengames forum thread that spawned it...