Even though they are all marketed as gaming cards, Nvidia is now very clearly differentiating between 5070/5070 Ti/5080 for mid-high end gaming and 5090 for consumer/entry-level AI. The gap between xx80 and xx90 is going to be too wide for regular gamers to cross this generation.
Nvidia is also clearly differentiating the 5090 as the gaming card for people who want the best and an extra thousand dollars is a rounding error. They could have sold it for $1500 and still made big coin, but no doubt the extra $500 is pure wealth tax. It probably serves to make the 4070 look reasonably priced, even though it isn't.
Nvidia announces next-gen RTX 5090 and RTX 5080 GPUs
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Re: Nvidia announces next-gen RTX 5090 and RTX 5080 GPUs
#62I would expect something like the 5080 super will have something like 20/24Gb of VRAM. 16Gb just seems wrong for their "target" consumer GPU.
Re: Nvidia announces next-gen RTX 5090 and RTX 5080 GPUs
#63I will be astonished if I'll be able to get a 5090 due to availability. The 5080's comparative lack of memory is a buzzkill -- 16 GB seems like it's going to be a limiting factor for 4k gaming. Does anyone know what these might cost in the US after the rumored tariffs?
Honestly, with how fast memory is being consumed nowadays and the increased focus on frame generation/interpolation vs “full frames”, I’ll keep my 3090 a little longer instead of upgrading to a 5080 or 5090. It’s not the fastest, but it’s a solid card even in 2025 for 1440p RT gaming on a VRR display, and the memory lets me tinker with LLMs without breaking a sweat. If DLSS4 and “MOAR POWAH” are the only things on of…
Re: Nvidia announces next-gen RTX 5090 and RTX 5080 GPUs
#6432GB of GDDR7 at 1.8TB/sec for $2000, best of luck to the gamers trying to buy one of those while AI people are buying them by the truckload. Presumably the pro hardware based on the same silicon will have 64GB, they usually double whatever the gaming cards have.
Re: Nvidia announces next-gen RTX 5090 and RTX 5080 GPUs
#65Earlier quoted context omitted.
At what point do we stop calling them graphics cards?
Nvidia literally markets H100 as a "GPU" ( https://www.nvidia.com/en-us/data-center/h100/ ) even though it wasn't built for graphics and I doubt there's a single person or company using one to render any kind of graphics. GPU is just a recognizable term for the product category, and will keep being used.
Re: Nvidia announces next-gen RTX 5090 and RTX 5080 GPUs
#66I will be astonished if I'll be able to get a 5090 due to availability. The 5080's comparative lack of memory is a buzzkill -- 16 GB seems like it's going to be a limiting factor for 4k gaming. Does anyone know what these might cost in the US after the rumored tariffs?
Honestly, with how fast memory is being consumed nowadays and the increased focus on frame generation/interpolation vs “full frames”, I’ll keep my 3090 a little longer instead of upgrading to a 5080 or 5090. It’s not the fastest, but it’s a solid card even in 2025 for 1440p RT gaming on a VRR display, and the memory lets me tinker with LLMs without breaking a sweat. If DLSS4 and “MOAR POWAH” are the only things on of…
https://wccftech.com/nvidia-is-rumored-to-switch-towards-sam...
Coincidentally, the 3090 was made using Samsung's 8nm process. You would be going from one Samsung fabricated GPU to another.
Re: Nvidia announces next-gen RTX 5090 and RTX 5080 GPUs
#67Do they come with a mini nuclear reactor to power them?
Re: Nvidia announces next-gen RTX 5090 and RTX 5080 GPUs
#68* MegaGeometry (APIs to allow Nanite-like systems for raytracing) - super awesome, I'm super super excited to add this to my existing Nanite-like system, finally allows RT lighting with high density geometry * Neural texture stuff - also super exciting, big advancement in rendering, I see this being used a lot (and helps to make up for the meh vram blackwell has) * Neural material stuff - might be neat, Unreal strata…
Re: Nvidia announces next-gen RTX 5090 and RTX 5080 GPUs
#69Looks like most of the improvement is only going to come when DLSS4 is in use and its generating most of the frame for Ray Tracing and then also generating 3 predicted frames. When you use all that AI hardware then its maybe 2x, but I do wonder how much fundamental rasterisation + shaders performance gain there is in this generation in practice on the majority of actual games.
Yeah I’m not holding my breath if they aren’t advertising it. I’m expecting a minor bump that will look less impressive if you compare it to watts, these things are hungry. It’s hard to get excited when most of the gains will be limited to a few new showcase AAA releases and maybe an update to a couple of your favourites if your lucky.