Earlier quoted context omitted.
There's always an analog loophole. Even if the OS is unable to access the memory storing the decrypted data, you could always just plug the output of the machine into a capture card and capture the decrypted stream that way. I suppose some monitors and TVs have "features" to cryptographically handshake with the GPU and ensure a secure link, but at some point the data must be decrypted and decoded to be displayed. Thi…
The end goal is DRM all the way to the screen. No capture cards will be allowed. It's a cat and mouse game, but I wouldn't discount these efforts as a mere speed bump. Screen enforced DRM will make things much harder. A motivated individual with the right tools and hardware hacking know how may be able to jailbreak a screen to record stuff, but that's going to make things out of reach for most people.
This has already been shown with videogame DRM like Denuvo. It's so hard to crack that only a handful of people know how, and yet they end up racing eachother so eagerly every time a new game comes out that it's usually done in under 24 hours. Unless you can beat "so secure that only a handful of people in the world can crack it" the situation will always be the same.