Nice art!
10/10, would play again
61–70 of 493 posts
Nice art!
10/10, would play again
Love it. In terms of constructive feedback: I would like to know when the various weapons are "charged." It doesn't seem like we can tell from looking. Also it might be interesting to see what question the opponent is working on and what his answer is.
I think it might just be doing random choice when it's clicked. I found that if you get the "it's charging" message, you can just click again & again & eventually one of them will go through.
That's hilariously evil turning it into a maths game. Be fun to add some music to this.
This scorpion is tough! Luckily I'm slightly better at arithmetic than it is. Benefit of being a wizard.
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Frankly, it looks like a scam. It mentions AI and NFTs everywhere, in-app purchases are for “Mint Passes” and “Sticky Coins”, and it tracks users. What this 9-year old did is different. Maybe it’s a modest game, but they used an LLM as a tool to learn to code, not just to produce AI slop. It feels crummy that you’ve taken a thread that is about celebrating a kid’s first achievement in creating a game and made it abou…
Very cool. One of the attacks was blocked due to insufficient charge. Has he considered a charging status indicator e.g., bar or countdown timer?
We've talked about using a visual indicator, perhaps greying out uncharged attacks.
Nice :) I feel the HP should be removed during / after the animation rather than before it. Agree with the comment on having better hit when answering faster, that would be fun
Games are a series of interesting decisions. That’s one formulation. Being asked what x+y is with some graphics is not an interesting decision. Perhaps an interesting decision comes later, but I wasn’t interested and bounced.