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A MiniGolf game for Palm OS

ctrl-c.club

61–70 of 112 posts

Re: A MiniGolf game for Palm OS

#61
post #42
post #41

Earlier quoted context omitted.

Two of ours were born with severe handicaps but they are all insanely fun and fabulously good company. Not sure why my sibling comment was flagged.

Love that!!!

My parents made a big deal about how much of a responsibility children were. I never dreamed my kids would be so damn much fun.

Re: A MiniGolf game for Palm OS

#64
post #34

Let me hijack this with a hate story about my wife and minigolf games. Back in 1996 she thought maybe she needed a hobby. She was a housewife and we didn’t have any children yet. She said maybe she could do a game. At the time I was working in Microsoft C++ and the Microsoft Foundation Classes framework, building Windows apps. She had never programmed a language more challenging than Turbo Pascal. When she asked how…

[deleted]

Re: A MiniGolf game for Palm OS

#65

Miniature golf was a game I began twice for the Macintosh back in the 1990's but never ended up completing/shipping. I've just recently been trying to recover my nearly 35 year old sources and create disk images for use on an emulator. The first B&W attempt at MiniGolf is here: https://github.com/EngineersNeedArt/SoftDorothy-UnfinishedTa... The second attempt (when I was a better programmer) was in color ... will mak…

You have some amazing graphics there. Love the style

Re: A MiniGolf game for Palm OS

#66
post #43

Amazing work, thank you! I'm starting to wonder whether Palm OS and other "retro" homebrew executable formats might have their actual practical uses these days, beyond the nostalgia: I can run Palm OS .prcs, .gb homebrew ROM from itch.io etc. on my desktop, iOS, and Android, as well as on physical gaming devices; offline, efficiently, distraction-free, without any chance of in-app purchases... Take Apotris, for examp…

I would love a modern Palm OS phone, that's true to the original UI philosophies and could run (even if just through emulation) all my old titles.

There is a guy who has gotten Palm OS running on modern ARM hardware http://dmitry.gr/?r=05.Projects&proj=27.%20rePalm

Re: A MiniGolf game for Palm OS

#67
Looks great!

Have you considered adding a "ball dropping into the hole" animation? In the video, it looks like a new level is loaded as soon as the ball and the whole overlap to a sufficient degree. I think from a user's perspective, it would be much more satisfying to somehow see the ball go in. It would give you more of a sense of achievement before the next level is loaded.

What do you think?

Re: A MiniGolf game for Palm OS

#70

Earlier quoted context omitted.

I would love a modern Palm OS phone, that's true to the original UI philosophies and could run (even if just through emulation) all my old titles.

There is a guy who has gotten Palm OS running on modern ARM hardware http://dmitry.gr/?r=05.Projects&proj=27.%20rePalm

You mean "a cluster of highly trained elite software ninjas masking as one guy in public".

Eh. No, just kidding, of course, it's just that project^W site has a huge Fabrice Bellard-factor to it. Very, very impressive.

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