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Meta Horizon OS

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Re: Meta Horizon OS

#61
post #36

Am I the only weirdo who does not want, under any circumstance, to move to a world where head-mounted computer systems are normal? It's bad enough we have the things in our pockets. I don't want mine mounted in front of my eyes. I can hear the replies already, "If you don't want one, don't use one," but if something becomes normal enough, the outside world does change around it. Why invest in street signs, for exampl…

It's only a natural extension of the things that we have in our pocket. I would rather be immersed in the whole virtual world rather than stare at a 7 inch screen for a large part of my day.

Lets face it, we spend considerable amounts of time in front of a screen. A bigger and more immersive screen will be a better experience for everyone.

Re: Meta Horizon OS

#62
> We’re also developing a new spatial app framework that helps mobile developers create mixed reality experiences. Developers will be able to use the tools they’re already familiar with to bring their mobile apps to Meta Horizon OS or to create entirely new mixed reality apps.

Like porting my whole android app + spatial features or...?

Re: Meta Horizon OS

#64

Is it based on some prior art (BSD, Linux...), or a new proprietary OS written from scratch? The post is not too rich in actual information, beside that now other tech-giants can use it too...

A flavor of android

Ooof that's a bummer, I hope that doesn't translate to the typical "Android developer experience".

Re: Meta Horizon OS

#65
post #7

Feels like Microsoft just tried this with their own VR ecosystem not too long ago and it fell flat on its face.

IMO the issues Microsoft had weren't unexpected. If you look at the disaster that was their US military Hololens project it turns out a fairly significant portion of the population experiences motion sickness and other fundamental issues[0].

This is a hard problem to solve and from what I understand it is similar to issues that are screened for in specialties. For example - fighter pilots and astronauts are screened for all kinds of fundamental things:

- Vision

- Tolerance to motion sickness

- Tolerance to Gs

- Tolerance to claustrophobia (for flight suits, tight cockpits, etc)

If you don't have 20/20 vision (or better), puke all the time in sims, and freak out when put in a flight suit you're just not a fighter pilot, astronaut, etc. Once you make that cut then you train on improving what you fundamentally have and even then wash-out rates are high.

With the Hololens project the goal was to strap a Hololens on pretty much any random soldier. If some fairly large portion of the population just can't make it work the utility and value of the project drops to zero. Imagine standardizing on a gun sight or other key technology that just won't work for even 1/10 of your (already limited recruits), potentially even for otherwise elite soldiers.

I think they realized they will have similar fundamental issues in the enterprise - the utility of a Teams meeting with everyone in Hololens drops pretty significantly when a non-zero portion of employees get sick after a few minutes.

I'm not sure how these issues with the technology can be overcome. Sure, if some gamers can make it work that's cool but that doesn't provide the overall value to the technology MS was hoping for.

[0] - https://www.engadget.com/microsoft-hololens-fails-us-army-te...

Re: Meta Horizon OS

#67
post #28

I wonder if this "opening" of the operating system is their way of putting the metaverse project out to pasture - analogous to donating it to the Apache Foundation - without admitting that the company burned $36 billion on a misadventure.

It reads more like they're smartly stepping away from the hardware game they're not really optimized for and focusing on the software and connectivity features that they are. I'm not keen on more headsets having a Meta data vacuum built-in, but this isn't the opposite of putting the metaverse stuff to pasture. They're just shifting from an Apple strategy of full-control vertical integration to a Android/Windows strat…

> It reads more like they're smartly stepping away from the hardware game they're not really optimized for and focusing on the software and connectivity features that they are.

Which would be weird cause the hardware (Quest 3/Quest Pro) is top notch, while Metas software for it is garbage. Everything good is provided by 3rd party companies.

Re: Meta Horizon OS

#68
> “Meta Horizon OS devices will also use the same mobile companion app that Meta Quest owners use today—we’ll rename this as the Meta Horizon app.”

Churning through so many VR brands. The app that used to be called Oculus and is now called Meta Quest will soon be called Meta Horizon.

If Meta really believes in the Metaverse, why do they need the Horizon brand? Why not just the Meta OS?

Re: Meta Horizon OS

#69
post #35
post #28

I wonder if this "opening" of the operating system is their way of putting the metaverse project out to pasture - analogous to donating it to the Apache Foundation - without admitting that the company burned $36 billion on a misadventure.

Seems more aligned with trying to achieve what android is to mobile phones but with mixed reality.

[deleted]

Re: Meta Horizon OS

#70
post #28

I wonder if this "opening" of the operating system is their way of putting the metaverse project out to pasture - analogous to donating it to the Apache Foundation - without admitting that the company burned $36 billion on a misadventure.

Using the name « horizon » without showing Horizon Worlds at all definitely hints at Horizon Worlds being a side social feature of the Horizon OS, versus this being an OS specifically FOR the horizon worlds metaverse. Meta/Facebook really has trouble with focus, I hope they can pick 1 vision for VR.

I think they have the most focus out of any big tech company. They have like 4 products.

They’re trying to build a platform to build VR experiences on. That’s clearly their goal. Horizon Worlds is “just an app” to show that off. It’s a “hero use case”.

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