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AzerothCore: Self-Hosted World of Warcraft 3.3.5a Server

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61–70 of 76 posts

Re: AzerothCore: Self-Hosted World of Warcraft 3.3.5a Server

#61

Earlier quoted context omitted.

The thing about Classic is that it doesn’t work well if one is trying to race to cap and raid readiness. Leveling and gearing up is as much “the real game” as endgame raiding is. As such, it works a lot better when played at a relaxed pace with less of a focus on the destination, as the majority of players did back in 2004-2010.

Huh, this surprises me, as I tried it around 2010-2012, and I found the first 20 levels or so so dull that I only managed to get two characters up to lvl 20 or so and then dropped it forever. I guess my mistake might've been in trying to approach it as a typical RPG, while I should have instead tried to find some players to befriend in the game ??

Timeframe makes a big difference. 2010-2012 was the tail end of WotLK through Cataclysm, and by then leveling content had been trivialized (especially after Cata’s release in late 2010).

Not that it was ever particularly difficult relative to other games, but in the original game and TBC, levelers often found themselves in dicey situations that kept things from getting too dull. In WotLK and Cata, baseline player power saw a steep increase and the world was largely defanged, making it so levelers rarely faced significant danger.

Re: AzerothCore: Self-Hosted World of Warcraft 3.3.5a Server

#62
I've never fully understood how custom servers work. These efforts impress the heck out of me. It seems like soooo much logic exists only on the server side, right?

Where is all the logic for enemy spawning, their AI, complex raid encounters, etc? I poked around the repo a bit but couldn't find it. Where's all the gameplay code and logic?

Re: AzerothCore: Self-Hosted World of Warcraft 3.3.5a Server

#63
post #54
post #45

Earlier quoted context omitted.

Do you know if it would be possible to create a new client and create something completely different than wow or is it fundamentally tied to wow gameplay ?

Why so you can change the timeline and seize the crown from Thrall when he invited you to join him in Durotar and you declined? Because you have my axe if you do - the Horde should have stuck to its wild roots!

Don’t need a new client to put Thrall on the throne in Stormwind.

If they can do events like Battle of Undercity, or that event where you bring in Onyxias head, I bet you could script a cool assault on Stormwind and put Thrall on the throne.

Hang some Horde banners in the walls.

What they probably can’t do is the whole phasing thing and keep him there.

March on Stormwind would be epic.

Re: AzerothCore: Self-Hosted World of Warcraft 3.3.5a Server

#65

While the most common uses of cores like this is to spin up “blizzlike” servers or “funservers” that use the original content but with boosted XP, loot, etc multipliers, to me what makes them interesting is when combined with client modding, the possibility of custom content — new zones, quests, loot, races, classes, and with some ingenuity even new systems. They’re good foundations to build on. One would be hard-pre…

The private game server scene is filled with the most motivated, ingenuous, time rich people. The best decision I had made when I was still deep in it was to focus dev efforts on API’s for accessing live server data (inventories, spawns, notifications, etc). The devs that come out of the brush with amazing ideas that they’re able to rally people around and execute on is a sight to behold.

Re: AzerothCore: Self-Hosted World of Warcraft 3.3.5a Server

#66
post #56

Wow, the nostalgia I just got... Idk how it is now, but back in the day, you could easily get 15 players by hosting one these repacks and posting on reddit and ac-web. Ran a shitty level 60 twink server one summer of one these repacks, made a donation item similar to hearthstone packs, where you would get 5 random items. I surprisingly got a few donations... I had to shut it down due to school starting, but man, that…

What is meant by "twink server"?

I looked up the definition of twink..

*> (among gay men) a gay or bisexual young man with a slim build and youthful appearance.

It's not clear to me how this translates to wow speak..

Re: AzerothCore: Self-Hosted World of Warcraft 3.3.5a Server

#67
post #66
post #56

Wow, the nostalgia I just got... Idk how it is now, but back in the day, you could easily get 15 players by hosting one these repacks and posting on reddit and ac-web. Ran a shitty level 60 twink server one summer of one these repacks, made a donation item similar to hearthstone packs, where you would get 5 random items. I surprisingly got a few donations... I had to shut it down due to school starting, but man, that…

What is meant by "twink server"? I looked up the definition of twink.. *> (among gay men) a gay or bisexual young man with a slim build and youthful appearance. It's not clear to me how this translates to wow speak..

It’s jargon in World of Warcraft for characters that level up to a certain point below the max level, and then acquire all the best gear available at that level. Typically twinks are a lot more powerful than other characters at the same level.

Re: AzerothCore: Self-Hosted World of Warcraft 3.3.5a Server

#68

While the most common uses of cores like this is to spin up “blizzlike” servers or “funservers” that use the original content but with boosted XP, loot, etc multipliers, to me what makes them interesting is when combined with client modding, the possibility of custom content — new zones, quests, loot, races, classes, and with some ingenuity even new systems. They’re good foundations to build on. One would be hard-pre…

Asheron’s call, an older MMORPG, has quite a few private servers and the original company Turbine is okay with it and still offers the main client to be downloaded from their website.

A few have made very custom content with new areas, higher levels, etc on top of 15-20 years of content updates from the original game.

Supposedly 3,000 users online right now but some servers allow botting. https://treestats.net/player_counts/?servers=emulator&range=

Re: AzerothCore: Self-Hosted World of Warcraft 3.3.5a Server

#69

Takes me back to playing blizzlike private servers back in the day. I miss those times, as much as I felt that was time I could have spent better. I didn't have the dread of wasted time then, I could simply be present in a way that feels closed off to me now.

I relate to this. So many hours burned on WoW in my teens and twenties…

After hitting 25 or so it progressively more difficult to play with a clean conscience. Despite having a good job and secure finances there was an ever-present voice in the back of my mind prodding me to do something productive any time I played for more than a few minutes.

Recently I’ve been able to spend time playing again guilt-free, which I’ve done by accepting that there’s only so much productivity I can squeeze out in a day without risking burnout. When I sit down to play it’s after I’ve hit my “quota” of productive activities, and so I don’t get the impulse as much.

I still don’t play nearly as much as I did back in the day, so I’m not raiding or anything like that, but it’s enough time to mess around with alts and such.

Re: AzerothCore: Self-Hosted World of Warcraft 3.3.5a Server

#70
post #54

Earlier quoted context omitted.

Why so you can change the timeline and seize the crown from Thrall when he invited you to join him in Durotar and you declined? Because you have my axe if you do - the Horde should have stuck to its wild roots!

Don’t need a new client to put Thrall on the throne in Stormwind. If they can do events like Battle of Undercity, or that event where you bring in Onyxias head, I bet you could script a cool assault on Stormwind and put Thrall on the throne. Hang some Horde banners in the walls. What they probably can’t do is the whole phasing thing and keep him there. March on Stormwind would be epic.

A Horde assault phase that sticks around is doable if you add client modding into the mix.

The possibilities are really endless. It’s totally impractical but the thing I’d like to do is a “unified” Azeroth that treats all the continents as a concurrent whole, much as Kalimdor and Eastern Kingdoms were with the original game, instead of most continents being siloed expansion experiences.

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