Infinite complexity in 4096 bytes
61–70 of 78 posts
Re: Infinite complexity in 4096 bytes
#62I'm pretty proud of my programming skills. I've worked in everything from assembly to JavaScript, JIT compilers to websites to large-scale, fault-tolerant distributed systems. etc. etc. But demoscene programming is still the one thing that leaves me totally in awe, feeling like I wouldn't even know where to start to achieve what these guys pull off. Even if I could imagine fitting all those drawing and sound generati…
Same here. 4096 bytes is just 64 lines of 64 characters. These guys are brilliant.
Re: Infinite complexity in 4096 bytes
#63I'm pretty proud of my programming skills. I've worked in everything from assembly to JavaScript, JIT compilers to websites to large-scale, fault-tolerant distributed systems. etc. etc. But demoscene programming is still the one thing that leaves me totally in awe, feeling like I wouldn't even know where to start to achieve what these guys pull off. Even if I could imagine fitting all those drawing and sound generati…
Re: Infinite complexity in 4096 bytes
#64I'm pretty proud of my programming skills. I've worked in everything from assembly to JavaScript, JIT compilers to websites to large-scale, fault-tolerant distributed systems. etc. etc. But demoscene programming is still the one thing that leaves me totally in awe, feeling like I wouldn't even know where to start to achieve what these guys pull off. Even if I could imagine fitting all those drawing and sound generati…
Re: Infinite complexity in 4096 bytes
#65I heard a story at my company about fixing a bug a couple years ago. Memory was full, so in order to do that, the engineers rewrote the UI messages to allow the extra instructions to fit into memory.
Re: Infinite complexity in 4096 bytes
#66Well, colour me impressed. Interesting side note: demos tend to use music with pentatonic (ambient) or whole-tone (dreamy) scales. They’re easy to harmonise, which makes it easy to procedurally generate decent-sounding music.
Re: Infinite complexity in 4096 bytes
#67If you want to play with this type of code right now in your browser, check this out... http://glsl.heroku.com/e#2431.0
Re: Infinite complexity in 4096 bytes
#68I'm pretty proud of my programming skills. I've worked in everything from assembly to JavaScript, JIT compilers to websites to large-scale, fault-tolerant distributed systems. etc. etc. But demoscene programming is still the one thing that leaves me totally in awe, feeling like I wouldn't even know where to start to achieve what these guys pull off. Even if I could imagine fitting all those drawing and sound generati…
Have to start when you're young =) I'm in the same place as you. Pretty sure if I started doing it when I was 10, it'd be self-obvious by the time I turned 12.
Here's a series of really good blog posts from someone who decides to make a shiny procedurally-generated city. The result is an amazing how-did-he-do-that demo, but the steps he went through and the way he thought about the problem are understandable.
Re: Infinite complexity in 4096 bytes
#69Earlier quoted context omitted.
Have to start when you're young =) I'm in the same place as you. Pretty sure if I started doing it when I was 10, it'd be self-obvious by the time I turned 12.
Don't be intimidated! There are a lot of things you don't know about how to make demoscene-style programs, and the reason you don't know them is probably because you haven't tried to learn them yet. I'm pretty sure that if you start learning when you're n, a lot of things will seem self-evident when you're n+2. Here's a series of really good blog posts from someone who decides to make a shiny procedurally-generated c…
Re: Infinite complexity in 4096 bytes
#70German hartverdrahtet -> hardwired / hardcoded but also 'wired hearts' (the opening shot and the primitive the scene appears to be made out of)