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Endgame: A dashboard exploit for the original Xbox

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Re: Endgame: A dashboard exploit for the original Xbox

#61

Earlier quoted context omitted.

There's been plenty of amazing and culturally relevant games recently, you just have rose tinted glasses for the time you grew up in (or you haven't been gaming much). I'll just list a handful of really well known ones. * Basically everything FromSoft has put out (With Dark Souls 1 and Elden Ring probably being the most important - Dark Souls effectively kicked off an entire genre because of it's popularity (technica…

We’re also finally getting games that have genuinely good writing in them, not just writing that’s good for the sliding scale that usually applies to interactive media. - Disco Elysium is a role-playing game largely about self-discovery and identity - Kentucky Route Zero is a reflection on mortality and the true costs of poverty - NORCO is a meditation on death and survivorship with meanderings into environmentalism…

that's not really what Disco Elysium is about ;)

Re: Endgame: A dashboard exploit for the original Xbox

#62
post #13

In many ways I think it is really quite sad that we're at a point where blown e-fuses, encrypted everything and properly done public/private key crypto means that it's entirely possible that next generation of consoles really might actually be unhackable and unbackupable, barring some tiny bootloader exploit, cheap TEM and an understanding of "physically uncloneable functions", or cheap and plentiful qubits. Things l…

it saddens me as a vintage games conservator that my present day PS4 will be a brick in a few years. When I have consoles and games going back 40 years. It just doesn’t seem right.

The thing that has me concerned is that even if you keep the consoles working, and even if you have an extensive library of physical media, these days what’s on the disc is probably an unpatched, incomplete, possibly unplayable mess.

That’s not intended as a criticism of game development, just an expression of fear for the preservation implications. It’s no longer enough to preserve what’s in your hands—which is difficult enough where electronics are concerned—but now someone must find some way to extract, archive, and reapply all the day one patches, bug fixes, DLC packs etc.

Re: Endgame: A dashboard exploit for the original Xbox

#63

In many ways I think it is really quite sad that we're at a point where blown e-fuses, encrypted everything and properly done public/private key crypto means that it's entirely possible that next generation of consoles really might actually be unhackable and unbackupable, barring some tiny bootloader exploit, cheap TEM and an understanding of "physically uncloneable functions", or cheap and plentiful qubits. Things l…

> In many ways I think it is really quite sad that we're at a point where blown e-fuses, encrypted everything and properly done public/private key crypto means that it's entirely possible that next generation of consoles really might actually be unhackable Pirates will always find a way, the Nintendo Switch had all the countermeasures you mentioned, the latest revisions also have a patched bootloader but someone figu…

The Playstation 4 was launched in 2013 and there is no modern hack for it.

Re: Endgame: A dashboard exploit for the original Xbox

#64

Earlier quoted context omitted.

OTOH, has there really been any actually culturally significant video games released in recent years? I enjoyed for example the Uncharted games a lot. But I don’t think anything significant will have been lost if future generations of people don’t get to play the Uncharted games, no matter how much I enjoyed them myself. Whereas, things like Pong, and Pac-Man and the first Super Mario games and the Pokémon Red and Bl…

> OTOH, has there really been any actually culturally significant video games released in recent years? Yes, like -random example here- Uncharted :-P. TBH i do not think what is "culturally significant" is something that we can answer right now, but something that will be up to future people to decide. Though i do think that Uncharted is culturally significant in how it was part of a series of influences from the ori…

Completely agree with this take. What is culturally significant? Things that impact culture more than "is it a good game".

Advanced Lawnmower Simulator probably has more cultural significance than "Another Call Of Duty 7", since I remember it from my childhood and an article gets posted that mentions it at least once a year. Does that make it a good game?

Definitely not.

Re: Endgame: A dashboard exploit for the original Xbox

#65
post #60

Earlier quoted context omitted.

I felt called out in that YouTube video when the guy said 'This is what people do to not spend $60 on games'.

$60 for a game is very expensive though. Especially so with digital distribution which means it can't be resold.

It’s really not…

Re: Endgame: A dashboard exploit for the original Xbox

#66
post #60

Earlier quoted context omitted.

I felt called out in that YouTube video when the guy said 'This is what people do to not spend $60 on games'.

$60 for a game is very expensive though. Especially so with digital distribution which means it can't be resold.

It's not expensive compared to what games used to cost.

Re: Endgame: A dashboard exploit for the original Xbox

#67

Earlier quoted context omitted.

OTOH, has there really been any actually culturally significant video games released in recent years? I enjoyed for example the Uncharted games a lot. But I don’t think anything significant will have been lost if future generations of people don’t get to play the Uncharted games, no matter how much I enjoyed them myself. Whereas, things like Pong, and Pac-Man and the first Super Mario games and the Pokémon Red and Bl…

There's been plenty of amazing and culturally relevant games recently, you just have rose tinted glasses for the time you grew up in (or you haven't been gaming much). I'll just list a handful of really well known ones. * Basically everything FromSoft has put out (With Dark Souls 1 and Elden Ring probably being the most important - Dark Souls effectively kicked off an entire genre because of it's popularity (technica…

How are we defining recent?

( you're right they're all recent compared to Pong and the OP's point. )

Except BG3, most of what you've listed are around 10 years old.

BoTW: 7

Tarkov: 8 ( Technically, but was slow burning so hard to place exactly when it took off. )

Witcher3: 9

Skyrim: 13

Minecraft: 14? ( 13 if we're counting retail, but it was massively popular before then )

DF: 18?

Path of Exile: 11.

Re: Endgame: A dashboard exploit for the original Xbox

#68
post #3

This is pretty cool. For anyone interested, it's an int overflow in savegame image handling code.

I saw a little pessimism from other comments about a bleak future with fully secured consoles, but I expect image parsing bugs are forever!

The difficulty is in turning a userland exploit into a useful jailbreak, there will always be parser bugs and WebKit bugs but those are only the first step in the chain. From there you need to escape the sandbox and that's the part which keeps getting more difficult.

The "unhackable" Xbox One has had at least one userland exploit via attacking the web browser, but nothing came of it because they weren't able to break out of Hyper-V.

Re: Endgame: A dashboard exploit for the original Xbox

#70
post #31

Earlier quoted context omitted.

I would class making it uneconomical to hack a console for any practical purpose as "really good security". Could someone with nation-state resources hack the Xbox? Maybe? But who cares, they're not going to.

Funny, I was just wondering if such an entity would not actually quite like the xbox and Playstation as targets. I mean, they are powerful machines, well connected to the internet and the ownership class by and large dont blink when they power them on and are told they need to download a system update or game patch. Feels like a fertile place to build a bot net? I wonder if you really even need to hack the console. I…

Why going through the hassle when so many IoT devices are wide open?
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