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Coding in Vision Pro

willem.com

61–70 of 465 posts

Re: Coding in Vision Pro

#61

Any idea how the author was able to have multiple desktop screens? What app is he using for this? I thought it only allowed you to mirror one screen per Mac and from my experience it is quite laggy.

Yes you can only mirror one screen from a Mac, but he's using the AVP as the computing device itself.

So it's not multiple desktop screens it's multiple windows from locally running apps.

Re: Coding in Vision Pro

#62

Had the opposite experience. My 6k monitor kicked the butt of the spatial computing screen. My Macbook was easier to use. I could use my phone laying on the side. There were ultimately a lot better, less blurry display options.

Same here, 3 2K screens were better than it. Also, re: using your phone, that was a huge issue for me. I would get notifications for things I couldn't do on the AVP (at least not well, worst of all was text input) or just notifications only on my phone that I wanted to read but couldn't though the AVP passthrough. I hope they do an on-demand "Mac Virtual Display" for your phone in a future version so it looks clear.

Re: Coding in Vision Pro

#63
post #46

Earlier quoted context omitted.

Wow, alright, strong endorsement. I might have to pick one up afterall. Thanks!

Go get a demo at an Apple Store. They won't show you Mac Virtual Display and the clarity of the AVP/iPad apps is good, pictures/experiences are breathtaking. MVD is not that clear, full stop. Also, try to resize an app with text down to the size you would use for a window on your computer. You can't. I constantly found myself wishing to make apps smaller but you can't and so you get limited quickly on what you can fi…

Fair enough. I’ll check it out.

Re: Coding in Vision Pro

#64
It's not a perfect product by any means. The question is, has Apple backed itself into any corners? Can the battery life or field of view be improved? The resolution? The weight? I think in all cases, Apple has a technical path forward.

Despite its imperfections, wow is it fantastic. I'm writing now from a Mac virtual display (which, yes, is a bit blurry). But how could I return this thing? It's the most impressive product Apple's ever made and it's genuinely useful. It's not an expensive novelty by any means. What an achievement.

Re: Coding in Vision Pro

#65

Earlier quoted context omitted.

I was surprised Apple didn't have this. My Meta Quest 2 had a super crappy version I tried for all of 2 minutes. The AVP passthrough and rendering content behind your hand (cut out?) both leave some to be desired. The little indicator that floats over your keyboard is cool, touch bar coming back from the grave. But I felt like I couldn't dial in the environment past the point where I could still see my keyboard/hands…

I found setting the environment immersion to around 50% lets me see enough of my keyboard so I’m not groping around for it. I’d also like to see app re-render your iPhone, Apple Watch and ipad screens which are pretty blurry in pass through. Also some sort of workaround for Face ID on iPhone when you’re wearing Vision Pro. Seems like things Apple is uniquely positioned to do.

> I’d also like to see app re-render your iPhone, Apple Watch and ipad screens which are pretty blurry in pass through.

Totally agree, I just made the same comment elsewhere in this thread. And yes, if I've authenticated with IrisID or whatever it's called then when I raise my phone do the same thing that allows my mac to unlock from my watch. Throw a little notification in the headset (some sound/animation) so if it's not me picking up the phone then it alerts me that someone else is and/or force me to do the IrisID to unlock the phone. After years of FaceID I just expect it to work 99% of the time and it was annoying to enter in my code to use my phone, felt very anti-Apple. A very Apple thing was the Universal Control when using Mac Virtual Display which lets you control/type in other AVP apps, that felt like magic.

Re: Coding in Vision Pro

#66
post #10

I tried to use the Vision Pro for work, and I'm not sure if it was just my eyes or what, but looking at code inside of that thing was just...exhausting. When I took it off, I looked at my regular monitors with a newfound love. I'd love for this thing to reach it's full potential as this 'work from a mountaintop, but really your garage' device, but I feel like until the resolution gets to the same as existing monitors…

Were you using macos virtual display? Using the passthrough to look at monitors is passable but not suitable for even a few minutes of use.

> not suitable for even a few minutes of use

Because of lag, or why?

Many people work on remote desktop all day long, and I spend my fair share of time in SSH sessions as well. It's not like it improves the experience compared to working locally, but for me it works fine so long as you're within a few hundred kilometers without much jitter. On the VR, the screen should move as you move your head because that position isn't what's being passed through, so that can't be the difference either. I don't understand (without having a device myself) how/whether this is worse than normal video streaming over LAN?

Re: Coding in Vision Pro

#67
post #66

Earlier quoted context omitted.

Were you using macos virtual display? Using the passthrough to look at monitors is passable but not suitable for even a few minutes of use.

> not suitable for even a few minutes of use Because of lag, or why? Many people work on remote desktop all day long, and I spend my fair share of time in SSH sessions as well. It's not like it improves the experience compared to working locally, but for me it works fine so long as you're within a few hundred kilometers without much jitter. On the VR, the screen should move as you move your head because that position…

You misunderstood, the video passthrough of your surroundings is not good enough. Using the macOS virtual display is fine, there is some noticeable streaming latency, maybe 30ms (that would be solved if it could just take DP over USB-C or Thunderbolt in) but it's suitable for long term use.

Re: Coding in Vision Pro

#68

> Yet, it is fake, as I am sitting on our top floor, a barely furnished room full of items belonging to a family house with two young kids Define dystopia.

noun An imaginary place or state in which the condition of life is extremely bad, as from deprivation, oppression, or terror

Re: Coding in Vision Pro

#69
post #66

Earlier quoted context omitted.

Were you using macos virtual display? Using the passthrough to look at monitors is passable but not suitable for even a few minutes of use.

> not suitable for even a few minutes of use Because of lag, or why? Many people work on remote desktop all day long, and I spend my fair share of time in SSH sessions as well. It's not like it improves the experience compared to working locally, but for me it works fine so long as you're within a few hundred kilometers without much jitter. On the VR, the screen should move as you move your head because that position…

If i'm not mistaken, judge2020 meant that what's not suitable is looking through your AVP at your real monitor. The virtual display (glorified VNC or whatever) that you're saying is OK, I think the agree is also OK.

And I'd assume that yes, it would be torture to try to view a monitor through the AVP just due to the resolution loss. It would be like poorly downscaling the 4k/5k resolution of your 27" monitor to like 1366x768 but much worse since the pixels are not even staying lined up on a level grid but resampled at slightly diagonal angles as your head moves even a couple of degrees. I am pretty sure setting up 2 more big $1000 monitors left and right would be better than "center monitor + AVP with virtual apps left and right" (and it would save about $2000 lol).

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