Earlier quoted context omitted.
Why pleasantly surprised compared to Rust? What’s the significance of GCing?
A lot of people regard GCs as something one should not use for low level components like file systems and databases. So that this performs so well might be the surprise for GP.
SeaweedFS fast distributed storage system for blobs, objects, files and datalake
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Re: SeaweedFS fast distributed storage system for blobs, objects, files and datalake
#62Now I only need to wait 10 years until all the hidden but crucial bugs are found (at the massive loss of real data, ofc) before I'm ready to use it,
like with every new piece of technology...
Or what should give me the confidence that it isn't so?
Re: SeaweedFS fast distributed storage system for blobs, objects, files and datalake
#63Re: SeaweedFS fast distributed storage system for blobs, objects, files and datalake
#64Earlier quoted context omitted.
I was quite surprised to discover that minio is one file per object. Having read some papers about object stores, this is definitely not what I expected.
What are the pros/cons of storing one file per object? As a noob in this domain, this made sense to me. It will be great if you can share name or reference of some papers around this. Thank you in advance.
The significance of these inefficiencies will vary depending on your base filesystem. The advantage of using your own storage format rather than naively using a filesystem is you can design around these issues taking different choices around the trade-offs than a general filesystem might, to produce something that is both more space efficient and more efficient to query and update for typical blob access patterns.
The middle ground is using a database rather than a filesystem is usually a compromise: still less efficient than a specially designed storage structure, but perhaps more so than a filesystem. They tend to have issues (it just inefficiencies) with large objects though, so your blob storage mechanism needs to work around those or just put up with them. A file-per-object store may have a database also anyway, for indexing purposes.
A huge advantage of one file per object is simplicity of implementation. Also for some end users the result (a bunch of files rather than one large object) might better fit into their existing backup strategies¹. For many data and load patterns, the disadvantages listed above may hardly matter so the file-per-object approach can be an appropriate choice.
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[1] Assuming they are not relying on the distributed nature of the blob store² which is naive³ age doesn't protect you against some thinks a backup does unless the blob store implements features to help out there (minimum distributed duplication guarantee any given peice of data, keeping past versions etc).
[2] Also note that not all blob stores are distributed, and many are but support single node operation.
[3] Perhaps we need a new variant if the "RAID is not a backup" mantra. "Distributed storage properties are not, by themselves, a backup" or some such.
Re: SeaweedFS fast distributed storage system for blobs, objects, files and datalake
#65What we need and haven't identified yet is an SDS system that provides both fully-compliant POSIX FS and S3 volumes, is FOSS, a production story where individuals can do all tasks competently/quickly/effectively (management, monitoring, disaster recovery incl. erasure coding and tooling), and CSI drivers that work with Nomad.
This rules out Ceph and friends. GarageFS, also mentioned in this thread, is S3 only. We went through everything applicable on the K8S drivers list https://kubernetes-csi.github.io/docs/drivers.html except for Minio, because it claimed it needed a backing store anyways (like Ceph) although just a few days ago I encountered Minio being used standalone.
While I'm on this topic, I noticed that the CSI drivers (SeaweedFS and SDS's in general) use tremendous resources when effecting mounts, instantiating nearly a whole OS (OCI image w/ functional userland) just to mount over what appears to be NFS or something.
Re: SeaweedFS fast distributed storage system for blobs, objects, files and datalake
#66Sounds great! Now I only need to wait 10 years until all the hidden but crucial bugs are found (at the massive loss of real data, ofc) before I'm ready to use it, like with every new piece of technology... Or what should give me the confidence that it isn't so?
Re: SeaweedFS fast distributed storage system for blobs, objects, files and datalake
#67Earlier quoted context omitted.
A lot of people regard GCs as something one should not use for low level components like file systems and databases. So that this performs so well might be the surprise for GP.
Which is annoying, as there are various GC systems that are near, or even equal to, performance of comparable non-GC systems. (I personally blame Java for most of this)
Re: SeaweedFS fast distributed storage system for blobs, objects, files and datalake
#68For companies hosting their entire infra on AWS, what's the advantage of SeaweedFS running on a fleet of EC2 machines over storing on S3?
Re: SeaweedFS fast distributed storage system for blobs, objects, files and datalake
#69Earlier quoted context omitted.
Which is annoying, as there are various GC systems that are near, or even equal to, performance of comparable non-GC systems. (I personally blame Java for most of this)
Yes and no. While for most application, the GC is hardly an issue and is fast enough, the problem is for application where you need to be able to control exactly when and how memory/objects will be freed. These will never do well with any form of GC. But a looot of software can perform perfectly fine with a GC. If anything, it is mostly Go error handling that is the bigger issue...
Re: SeaweedFS fast distributed storage system for blobs, objects, files and datalake
#70This sounds like what Microsoft has tried but failed to do in numerous iterations for two decades: OFS (Cairo, unreleased predecessor to Windows 95), Storage+ (SQL Server 7.0), RFS (SQL Server 2000), Exchange Webstore, Outlook LIS, WinFS, and finally Microsoft Semantic Engine. All projects were either cancelled, features cut, or officially left in limbo. It's a pretty remarkable piece of Microsoft history as it has b…
>> and indeed in 2013, he cited the failure of WinFS as his greatest disappointment at Microsoft, Failing to capture any of the mobile handset market while missing out almost entirely on search and social media businesses would be higher on my list if I were in BG's shoes.