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Six Degrees of Wikipedia

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Re: Six Degrees of Wikipedia

#61
post #8

Related: Six Degrees of Wikipedia - https://news.ycombinator.com/item?id=28595821 - Sept 2021 (67 comments) Six Degrees of Wikipedia - https://news.ycombinator.com/item?id=27444053 - June 2021 (1 comment) Show HN: Six Degrees of Wikipedia - https://news.ycombinator.com/item?id=16468196 - Feb 2018 (324 comments) Six Degrees of Wikipedia - https://news.ycombinator.com/item?id=201513 - May 2008 (7 comments)

Small point but the last link here (from 2008) is a different project with the same title.

Re: Six Degrees of Wikipedia

#62

Shameless plug, semi-related game I made some years ago based on Wikipedia links, where the goal is to find the page that’s _not_ linked to the others. https://havarnov.github.io/oddoneout/

I'll add my shameless plug: https://redactle.net based on uncovering a redacted Wiki article.

Re: Six Degrees of Wikipedia

#63
Found one with 6 degrees of seperation:

Geronimus Polynomials -> Aenictus Raptor

You need to pick something that is only linked to in its "parent" article. So for example Aenictus Raptor is only really linked to on the Aenictus (genus) page, which is almost only linked to by the Ants page.

Don't do anything related to countries, because almost every article lists a country. So it's easy to traverse between them.

Re: Six Degrees of Wikipedia

#64
I tried to go from 'Wernhout', which is the village I grew up in, to C++. Both have their wikipedia entries and also show up below the edit field when typing it in. Then it says 'Start page "Wernhout" does not exist'. Also, it removes the ++ from C++.

Re: Six Degrees of Wikipedia

#65
post #38

Interesting. I wonder what are the two most separated pages, i.e. pages with the longest path connecting them.

You go here: https://en.wikipedia.org/wiki/Wikipedia:Database_download Then you analyse the data and draw your own conclusions. If I had to guess there will be a lot of them but there will be roughly six or so (give or take 10) links on average from one article to another. Even the notion of longest path will be debatable - I know this because people are ... people. I've run a mediawiki based intranet for quite a whi…

> Even the notion of longest path will be debatable

The only debate would be between the diameter (longest shortest path, which is likely meant here) or the longest path (general version of the travelling salesman problem). The latter might be a bit slow on the entire Wikipedia dataset.

Re: Six Degrees of Wikipedia

#67

It seems buggy to me. I tried Kodiak bear and Gdańsk ( https://www.sixdegreesofwikipedia.com/?source=Kodiak%20bear&... ). The site found a 2-degree path through Europe article. But there is no link to Europe article form Kodiak bear article

Maybe there used to be one and was later removed? There's no doubt some kind of indexing, so the data may become stale.

Re: Six Degrees of Wikipedia

#68
I think it is very interesting what pages are in the middle of two related ones less the obvious paths. For example, I tried Coinbase Arthur Koestler and "Half Truth" is one of the internal nodes. Useful from a brainstorming point of view to came up with new concepts. Like one of the goals of the I-Ching produce randomness in your brain beyond the idea of prediction.

Re: Six Degrees of Wikipedia

#69
post #39

This is an archetypical graph database query.

It is certainly an achetypical graph problem, shortest path, of which there are many ways to solve. Some algorithms are very highly efficient. I've tried some graph databases and was quite surprised at how hard they were to express using their query languages and how hard it was to solve them efficiently. I've had better luck with library based solutions.

Being an archetypical query, the shortest path is usually explicitly covered in the documentation: https://neo4j.com/docs/cypher-manual/current/appendix/tutori...

Re: Six Degrees of Wikipedia

#70
I loved playing this game with friends. We never used this website though.

Instead, one of us would press random to get the "target" article, and then all of us would press random on our own for a starting point.

Whoever got to the "target" first wins!

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