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Cool Retro Terminal

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Re: Cool Retro Terminal

#61
post #2

The effects are great! However, these feel like old-old terminals, as in terminals from 80s after decades of use. Good quality phosphor monitors are a lot crisper than the screenshots.

Can confirm. Source: the gently used VT420 on my desk that is hooked up to a RPi for retro-vibe goodness. Text is crisp and clear, no "smearing" like in the screenshots. (Can also confirm that heavily used terminals definitely show degradation.)

VT420 must have had a good crt design. They'd run 18 hours a day as catalog terminals in university libraries with no problems. I'm sure most made 5 years with only minor brightness or contrast loss. Good solution with minimal service required--just cleaning any debris from the keyboard. Basically plug and play to the serial multiplexer.

Re: Cool Retro Terminal

#62

Very cool! Windows Terminal will let you use hlsl files to define post-processing shaders so you could achieve this as a plug-in to windows terminal as well!

Yea the extent to which you can make custom terminal shaders for the Windows Terminal is pretty unbelievable. This repo has a huge collection of crazy stuff (including a better CRT one):

https://github.com/Hammster/windows-terminal-shaders

Re: Cool Retro Terminal

#64

Someone at VoidLinux added this. Curious how many other distros package this. xbps-query -Rs retro [-] cool-retro-term-1.1.1_1 Good looking terminal emulator which mimics the old cathode display [snip...]

It is also in Debian:

https://packages.debian.org/search?keywords=cool-retro-term

I have it installed here and rarely use it (daily driver is urxvt), but it occasionally pops up when a GUI program wants to launch a terminal and by whatever configuration mechanism they use these days prefers cool-retro-term in favor of the urxvt :)

Re: Cool Retro Terminal

#65
post #41

Earlier quoted context omitted.

You could add these styles to get closer to the CRT look: Add these to the body style: text-shadow: 1px 1px 6px #8aff00; filter: blur(0.3px); background-image: repeating-linear-gradient( to bottom, rgb(0 0 0), rgb(0 255 76 / 7%) 3px, rgb(100 100 100 / 23%) 7px ); Also bump the font-size to 18px, it looks a bit better imho.

Whoah, that's very cool! Looks great!! Thanks so much Tibor, appreciate it. :)

I did something like that a year ago for mine (but never published it), complete with scanlines, glow, and beam scan effect. It also handles images as well, making them monochrome, tinted, and subject to scanline bleeding as well. All in CSS so it's very fake but somewhat convincing, and probably not the most optimal way to do it (CPU is like 40% pegged)

Re: Cool Retro Terminal

#66

I always loved over-the-top, somewhat impractical visual effects like this. Reminds me of growing up playing with Compiz Fusion. For a retro Android game I maintain, I use the term "Gratuitous Eye Straining Effects" in the settings page. It needs to be toggleable, because I can only tolerate it for a short period. My naming was inspired by k9mail's settings called "Gaudy visual effects". May as well have some fun wit…

In fact, this needs to be a global Compiz effect. It should apply to the entire desktop rather than just a terminal.

Re: Cool Retro Terminal

#67
Not retro for me! I still fondly remember the ADM-3A I used at Purdue in for 3-4 years after 1995. I would buy a working one in a heartbeat but they are kind of expensive now. Kicking myself for not snagging one when they were being thrown away by the truckload.

Re: Cool Retro Terminal

#70

I always loved over-the-top, somewhat impractical visual effects like this. Reminds me of growing up playing with Compiz Fusion. For a retro Android game I maintain, I use the term "Gratuitous Eye Straining Effects" in the settings page. It needs to be toggleable, because I can only tolerate it for a short period. My naming was inspired by k9mail's settings called "Gaudy visual effects". May as well have some fun wit…

But Compiz Fusion wasn’t all about impractical visual effects: wobbly windows was seriously useful, and rather popular, perhaps the one thing that people would leave enabled after playing with all the fun ridiculous stuff for a bit.

How was wobbly windows useful?
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