I sympathise with the developers plight and this is a reason why I haven't wanted to get into App development. If your not battling people cloning your games, you have a constant axe swinging above your head that the app store may find fault with your App and remove it. You then have changing rules and requirements in the App Store.. The thing that bugs me a bit though is how the developer is asking for money. "Save…
Save My House From Apple
61–70 of 121 posts
Re: Save My House From Apple
#62it's hard for me to accept that an iPhone developer is down to live on donations in the current job climate.
Re: Save My House From Apple
#63Earlier quoted context omitted.
We should start a poll to see how common this is
I'd like to hear more details before a poll would be meaningful. With that kind of money owing, wouldn't legal action be a reasonable option by now?
Re: Save My House From Apple
#64Earlier quoted context omitted.
I'd like to hear more details before a poll would be meaningful. With that kind of money owing, wouldn't legal action be a reasonable option by now?
Legal action from an independent dev against Apple is like challenging an aircraft carrier with a golf club.
Having a lot of money and a big legal department doesn't automatically make it easy to get out of unpaid debts. Courts take these things very seriously.
If there's a contractual get-out clause that allows Apple to avoid payment, or if there's something in the developers actions that has created ambiguity, then it would be good for all of us to understand the details.
A poll that basically says "hands up if you think Apple owes you money" is not informative.
Re: Save My House From Apple
#65Earlier quoted context omitted.
Of course there is Windows desktop that does not have such limitations and a much broader distribution that any other platform.
broader distribution than any other platform, except the web.
Re: Save My House From Apple
#66Earlier quoted context omitted.
Diversification really helps. Basing something on a single platform, particularly one that is so tighly controlled is suicidal.
Great in theory, but there really isn't a good way to diversify if you're making apps. Yes there's Android, and some apps can make as much or more money on Android, but even if the app is making the same amount on both platforms, iOS kicking you out for no good reason could cut your income in half, which can put a company out of business almost as quickly as cutting off all of their money, if they've grown it based o…
Both androind and Windows provide guidelines to port over your applications over. So I don't think this option exists only in practice.
Re: Save My House From Apple
#67Re: Save My House From Apple
#68You just DON'T trust a single entity to handle all your sales and finances while they have ABSOLUTE power to terminate their service any time they want. Have a backup, sell it on your own web site.. oh no you can't because this is Apple...
Re: Save My House From Apple
#69I sympathise with the developers plight and this is a reason why I haven't wanted to get into App development. If your not battling people cloning your games, you have a constant axe swinging above your head that the app store may find fault with your App and remove it. You then have changing rules and requirements in the App Store.. The thing that bugs me a bit though is how the developer is asking for money. "Save…
further, if Apple has an issue, why does begging for donations become his first option? If he's a freelancer, can't he get a short term gig? Or a short term job? Seems a bit weak...