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Apple Vision Pro: Apple’s first spatial computer

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Re: Apple Vision Pro: Apple’s first spatial computer

#63
post #9

Name with "Pro" in it already, might suggest lower-tier versions coming in some future? Device looks promising, and I wonder if they plan to allow 2 devices to show the same content simultaneously to say watch 3D movies with someone else in the same room. Some say $3499 is a high price, but being able to carry huge design studio with you is heck of a value to me.

Sounds like a great use for SharePlay! (:

Re: Apple Vision Pro: Apple’s first spatial computer

#64
"The kids are playing, better record a spacial moment" was one of the most dystopic things I've seen in a long time. Same with the ad at the end, with the father wearing it around his kids. I feel like the interface demands strapping something this futuristic over your head is just... wrong. Perhaps a few years of refining the tech can lead to something that feels more natural

Re: Apple Vision Pro: Apple’s first spatial computer

#65
just a point on my comment yesterday on Metas trailer[0]. I wrote:

> I think [Meta] missed the mark with that trailer. They promote it like it’s a skateboard: cool tricks, fast paced, hip and happy. I don’t think that’s why you want a VR headset at all, it’s actually the opposite: immersion, sinking into a another world, it’s concious dreaming. The D&D pitch could be perfect. I’d love to play a VR/AR d&d game. But in the video, the first thing he does is take off the headset and smile? It makes no sense. He should be totally enraptured, not happy to take it off.

Compare this to Apples trailer. The guy sits down, with the headset on and a bowl of popcorn, enlarges the screen, ready to delve in. Sitting in an airplane, but just have it all meld away. A guy playing ball with his kid, while wearing the headset.

I can't afford it at all but Apple made me want the product just for a bit.

[0] https://news.ycombinator.com/item?id=36152725

Re: Apple Vision Pro: Apple’s first spatial computer

#66

$3499 is a high price, but if Apple can deliver, this might just be the next iPhone-like product.

It’s effectively a nonstarter. $3499 USD prices this way beyond the grasp of everyone but a small minority of enthusiasts and professionals.

And considering Apple isn’t really known for dropping product prices as the years go by, all this really does is tell us that the tech just isn’t ready for mass production yet.

I’m considering this, like Google Glass, to be a neat proof-of-concept.

Re: Apple Vision Pro: Apple’s first spatial computer

#67

Up until to the point they announced the price, apple was doing nice on the street but seems like $3,499 for a brand new platform is a bit too much risk than market was anticipating. Almost 60 billion $s went from the market cap (maybe not much for a giant in Apple's scale but still interesting).

Could have been that it'll be out next year too

Re: Apple Vision Pro: Apple’s first spatial computer

#69
The weird price fixation and doomerism here is weird. People said the AirPods were overpriced; half my uni has one. People said the AirPods Max were overpriced, and I see it all the time in co-work spaces and libraries. People said the M1 Pros were overpriced; they're literally everywhere, used by almost all of the professionals I know. People said the Pro Display XDR is excessively overpriced; more than a few consumers I know bought it. $3500 is high but considering it is a phone, laptop and massive display bundled into I'm pretty sure there's a more than sustainable market for it.

That aside, I'm curious whether it will be more like the mac or more like the iPhone. Will we be able to "sideload", i.e. install things without papa apple's approval? Can we use a web engine that's not WebKit? Things like that will make the difference for me, not the price.

Re: Apple Vision Pro: Apple’s first spatial computer

#70
post #15

Well it s good, this is how you make something that turns us to cyborgs. A bit pricey to become a household items (because a family needs 4 of them) but this is probably where things are heading to There is so much engineering going on here that maybe ... it's simpler to start considering retina implants or just brain implants. This was more like a work of art than a consumer device. I wonder if Oculus can steal some…

Sony has the patent for the contact lens.
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