Earlier quoted context omitted.
No, he describes learning. You know, adjusting up the probability of X the more you see X?
All I see in every thread is this meta complaint about seeing this genre of comments too often. I find that pretty annoying. And yet, I don’t want to say my subjective experience is objective truth. Maybe I notice and remember the comments that annoy me? You see how that works?
NetHack 3.6.7
61–70 of 100 posts
Re: NetHack 3.6.7
#62Re: NetHack 3.6.7
#63I must be some kind of medieval purist because today in the middle of 2023 I still play the original rogue, in its 3.6.3 and 5.4 versions, and I can barely tolerate some of the changes. That's what I don't like about Hack and its "new" incarnation, Nethack. Changes were introduced that change the original spirit. I also played Moria and Adom for years with mixed results. I was never able to play Nethack. I'm going to…
Yeah, as sibling said, they are quite different games actually. Rogue to me feels a lot more minimalist, while nethack is 'everything AND a kitchen sink!'.
Re: NetHack 3.6.7
#64Earlier quoted context omitted.
Not all security works in your oversimplified Windows-centric ways. Since we're not building a VM per user on multi-user systems, we do care about security of the programs we install.
You don't have to spin up a VM per user to sandbox on Linux. You could use firejail. But traditional UNIX user sandboxing could also go a long way. I'm just saying that I would never trust nethack to not execute arbitrary code and I would have other security measures in place if my threat model required it. It's written in C. I don't expect most contributors to be security focuesed. The primary use is a user running…
Re: NetHack 3.6.7
#65Earlier quoted context omitted.
All I see in every thread is this meta complaint about seeing this genre of comments too often. I find that pretty annoying. And yet, I don’t want to say my subjective experience is objective truth. Maybe I notice and remember the comments that annoy me? You see how that works?
The only way to even approach objective truth is to communicate your subjective experience and have others tell you whether their subjective experience corresponds to yours or not.
Re: NetHack 3.6.7
#66Looking forward to 3.7 where they finally address a glaring omission where up until now deities have been weirdly indifferent about people vomiting on altars.
Re: NetHack 3.6.7
#67Re: NetHack 3.6.7
#68Earlier quoted context omitted.
I would check out Dungeon Crawl: Stone Soup if you like roguelikes. It is similar to Nethack and has both tiles and an ASCII version.
I'll add Angband to the list. A hack-and-slash roguelike. 1 town, 100 dungeon levels, kill Morgoth and win the game. Diablo 1 was heavily inspired by this game (and Moria).
Re: NetHack 3.6.7
#69I’m just waiting for rust nethack.
Re: NetHack 3.6.7
#70I must be some kind of medieval purist because today in the middle of 2023 I still play the original rogue, in its 3.6.3 and 5.4 versions, and I can barely tolerate some of the changes. That's what I don't like about Hack and its "new" incarnation, Nethack. Changes were introduced that change the original spirit. I also played Moria and Adom for years with mixed results. I was never able to play Nethack. I'm going to…