Some of my fondest gaming memories are from this game. There was nothing ever quite like it, and the allegiance system created a special type of community bond that I haven’t seen repeated. At one point I had 10 “vassals” sworn to me, and in our allegiance that came with the expectation that you assist and mentor those under you. Stakes were higher when our allegiance committed to being red dot PKs on a white server…
MMOs are just so expensive to develop now that innovation is almost dead. You either make a WoW-like or you die (and many times you die anyway). They really don’t make MMOs like they used to.
It was such a special thing before it was hit with a lot of road grading over the 15+ years of monthly patching that smoothed a lot of the rough edges that made it really unique.