Earlier quoted context omitted.
But I don't have a Facebook account so what is there to correlate?
Facebook maintains “shadow profile” accounts for people who have not personally made an account [1], the answer to your question is “whatever information your friends and family exposed on your behalf and which is linkable to you”. [1] https://medium.com/@SpiderOak/facebook-shadow-profiles-a-pro...
Meta Accounts: A New Login for VR
61–70 of 231 posts
Re: Meta Accounts: A New Login for VR
#62Instead, a Meta account is required. I see what you did there.
I thought you were kidding until I clicked through. How is this better in any way?
Re: Meta Accounts: A New Login for VR
#63Earlier quoted context omitted.
Facebook indeed collects data on non-users https://www.howtogeek.com/768652/what-are-facebook-shadow-pr...
It is deeper than that. After I google for anything , I generally see advertisements in my Facebook app for the specific thing. There is certainly some invisible link between Goog and Febu.
Re: Meta Accounts: A New Login for VR
#64The Quest 2 is the only reasonably priced standalone headset.
I'll probably wait until the end of the year though, hopefully ANYONE else will release a solid standalone
Re: Meta Accounts: A New Login for VR
#65Instead, a Meta account is required. I see what you did there.
I thought you were kidding until I clicked through. How is this better in any way?
It won't convince everyone, but it will convince some.
Re: Meta Accounts: A New Login for VR
#66Re: Meta Accounts: A New Login for VR
#67Instead, a Meta account is required. I see what you did there.
To be fair: You needed an Oculus account to use an Oculus, just like you need a Switch account or a Steam account. Hardware with a digital store requires an account. A Facebook account is much more restrictive than say a Steam account. Facebook tries to get you to use your real name for example. Who in the world wants to use their real name playing a video game?
Can't you play games without the store? Like streaming games from your PC or side loading games. You shouldn't need an account if you're not going to use the store.
Re: Meta Accounts: A New Login for VR
#68Earlier quoted context omitted.
Facebook maintains “shadow profile” accounts for people who have not personally made an account [1], the answer to your question is “whatever information your friends and family exposed on your behalf and which is linkable to you”. [1] https://medium.com/@SpiderOak/facebook-shadow-profiles-a-pro...
They did . I suspect that if they still do, there's going too be a really painful GDPR penalty heading their way.
Re: Meta Accounts: A New Login for VR
#69Instead, a Meta account is required. I see what you did there.
To be fair: You needed an Oculus account to use an Oculus, just like you need a Switch account or a Steam account. Hardware with a digital store requires an account. A Facebook account is much more restrictive than say a Steam account. Facebook tries to get you to use your real name for example. Who in the world wants to use their real name playing a video game?
Re: Meta Accounts: A New Login for VR
#70Your activities and interests on your meta accounts will all be part of the same profile meta keeps on grin your Facebook activity, internet browsing, and anything else they can attach or infer a tracking identity from.
Their "privacy" controls are outward facing - e.g., how your meta account is related to your Facebook profile outside meta, not inside.
This really doesn't seem to be getting to the meat of the matter.
Your neighbor and family may not know that "John Smith" on Facebook is "mariofan#1" playing VR games and "naughty69" doing VR porn, but meta sure will.