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Eve Online fans cheer Microsoft Excel features at annual Fanfest

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Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#62

Earlier quoted context omitted.

I played it from launch until around 2010 or so. Is it worth it? No. Is there a good alternative? No. EVE Online always had an element of spreadsheets to it. It was designed that way. The original game design was done inside excel. Personally I find it fascinating that CCP didn’t build their own spreadsheet functionality into the game considering how many players used spreadsheets to calculate mining yield returns, i…

So one thing I've always wondered about EVE. We all know about the "corporations" in the game and they seem to be ingrained in the culture of EVE. Were those "corporations" started by the creators (like the Alliance and Horde in WoW), or are they purely player created?

There are both, but the NPC ones are largely holding players that are very casual or new. Most of what you read about are probably not corporations though, but alliances. Alliances are groups of player owned corporations that work together. The massive battles are mostly fought between these.

What makes Eve interesting is that all star systems except for those in the very middle of the map are controllable by players, and actually provide value to those holding them. So that's why you have these gigantic, drawn out conflicts and large battles where player blocs with thousands of players each are fighting for territory.

Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#63

What are some other games where spreadsheets help? I'll start: - Kerbal Space Program. Figuring out the sizes of different stages, how many solid boosters to add, etc. - Factorio. Ratios of different factories, mostly for creating science packs. - Cookie Clicker. Figuring out what to buy to get the best marginal cookies per dollar.

I had massive spreadsheets playing WoW when addons that facilitate accounting weren't there.

Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#64

What are some other games where spreadsheets help? I'll start: - Kerbal Space Program. Figuring out the sizes of different stages, how many solid boosters to add, etc. - Factorio. Ratios of different factories, mostly for creating science packs. - Cookie Clicker. Figuring out what to buy to get the best marginal cookies per dollar.

X4 and any other titles in the X series. It’s single player spreadsheets in space.

Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#65

Anyone on here plays this game? Is it worth it? Dropping everything in life for that one perfect game will always be a temptation... ;)

A bit different but I've been spending a lot of time playing Path of Exile recently. I would recommend ignoring any meta or the economy and treat the game like a roguelike instead. The shear amount of items/abilities/passives/mechanics make for insane build diversity. Learning stuff and planning builds is as satisfying as the gameplay. I spend about as much time ingame as Path of Building (a build planner)[1].

Here's a short showcase showing what some of the mechanics are like: https://youtu.be/S8vRgG9LrIg

[1] https://github.com/PathOfBuildingCommunity/PathOfBuilding

Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#66
post #45
post #29

Earlier quoted context omitted.

In my opinion it was until it became easy and "legal" to exchange dollars for in-game currency via Plex Passes. It not only creates the constant temptation to just buy your losses back rather than playing but lets you assign a dollar value to everything you do. I played for five years but I quit after I calculated I was grinding for $1.72/hr. EVE absolutely has the potential for incredible experiences but that tainte…

> I played for five years but I quit after I calculated I was grinding for $1.72/hr. It's weird how that made you feel worse than grinding for $0

It's not that weird. Before PLEX, it wasn't "grinding for $0", but it was "grinding to get the Ishtar heavy assault cruiser". Making the monetary value visible the way that MTX does sort of kills the allure.

Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#67
post #16

A much better title: Eve Online strategy game announces JavaScript API to export user data. The current title is misleading and clickbaity. There’s no Excel features inside the game, heck it’s not even a CSV API.

At 2:06:29 In the video https://youtu.be/ri6eTeCBUww?t=7586 they mention "With Microsoft we're building an extension that will allow players to log in and pull data directly into Excel"

Seems like something they can already do with Odata v4. You can provide excel (and powerbi) compatible json payload.

Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#68

What are some other games where spreadsheets help? I'll start: - Kerbal Space Program. Figuring out the sizes of different stages, how many solid boosters to add, etc. - Factorio. Ratios of different factories, mostly for creating science packs. - Cookie Clicker. Figuring out what to buy to get the best marginal cookies per dollar.

For cookie clicker and factorio the math was simple enough that you could mostly do it in your head, plus each of them had wikis that spelled out all the answers. I think you only really need a spreadsheet if the numbers are dynamic and continuously changing depending on your situation.

Re: Eve Online fans cheer Microsoft Excel features at annual Fanfest

#70

What are some other games where spreadsheets help? I'll start: - Kerbal Space Program. Figuring out the sizes of different stages, how many solid boosters to add, etc. - Factorio. Ratios of different factories, mostly for creating science packs. - Cookie Clicker. Figuring out what to buy to get the best marginal cookies per dollar.

Satisfactory is like 3D Factorio.
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