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Connecting a gaming PC to Apple Studio Display

justin.searls.co

61–70 of 322 posts

Re: Connecting a gaming PC to Apple Studio Display

#61
post #12

Plugging a Macbook into a normal high-end monitor requires a USB-C to DisplayPort cable. Doing the opposite requires...the exact same type of cable. The only weird part here is that it's 5K. You should be able to send audio over DisplayPort too, but I wouldn't be surprised if Apple doesn't support that.

Apple supports it. I'm doing it right now.

Re: Connecting a gaming PC to Apple Studio Display

#62
post #59
post #27

Earlier quoted context omitted.

A 5K display offers about 1,000 extra horizontal and 700 extra vertical pixels. When you're working with 4K images and video, that’s enough space for video editing tools on the side and timelines at the bottom, all while viewing "UltraHD" in its full, unscaled beauty. Until you've experienced what it's like to use a 5K (or even 6K, which will really spoil you), it's hard to appreciate why 4K is insufficient for many…

Pixels are nothing without the corresponding physical real estate imo

Reading text is far more pleasant at high DPI, especially with proper scaling which you don't get at 27" 4k.

Re: Connecting a gaming PC to Apple Studio Display

#63

I don't know why anyone would buy this goofy monitor, the LG 27GN950-B has a gorgeous 4K@144Hz HDR screen, works great for gaming and for reading text / coding, and is cheaper too. You could get this monitor, a pair of great AudioEngine A2 speakers and a webcam, and still have money left over

5K resolution is perfect since it can drive retina level at 1440p, the best pixel density at 27 inches. (Personal preference obv)

IMHO 4k was the worst thing to ever happen to monitors. Now we have screens ranging from 24" to 43+" all using the same physical resoluton. This means that at all the most popular screen sizes you need to use some weird 1.5 or 1.25 scaling factor which results in all sorts of weird rendering quirks, like 1px gaps when rendering engines try to fit elements to pixel boundaries. Plus SVGs often rasterize to a blurry mess since there is no rendering magic that could make a 1px line rasterize nicely over one and a half pixel.

Re: Connecting a gaming PC to Apple Studio Display

#64

I don't think this is totally accurate. Apple lists several non-TB devices as compatible like the iPad Air 5th Gen. In the Ars Technica review of it the author mentions it worked just fine on the USB C ports of their Radeon RX 6800 just with the devices running at USB 2 speeds. Perhaps something else is at play with the Nvidia card/drivers?

> non-TB devices as compatible like the iPad Air 5th Gen. iPads are now TB devices.

Not iPad Air, only iPad Pro

Re: Connecting a gaming PC to Apple Studio Display

#65

I don't know why anyone would buy this goofy monitor, the LG 27GN950-B has a gorgeous 4K@144Hz HDR screen, works great for gaming and for reading text / coding, and is cheaper too. You could get this monitor, a pair of great AudioEngine A2 speakers and a webcam, and still have money left over

Don't forget that the Apple Studio Display has a hard-wired power cord. Seriously. The last monitor I owned with a non-removable power cord was a CRT.

[deleted]

Re: Connecting a gaming PC to Apple Studio Display

#66
post #25

Reminds me of my 30" Dell Ultrasharp from ~2006 and the nightmare that thing is to drive if the situation isn't perfect. It only accepts dual-link DVI, even if the signal doesn't demand it. Driving it on a modern device with anything other than a powered active adapter (near $100 until recently apparently ) just doesn't work. I went through a lot of adapters before I stumbled on a USB-C to Dual Link DVI adapter that…

I'm also curious which adapter cables have worked for you.

I have an old 30 inch HP that I'm reluctant to replace, but dual link dvi isn't available on new graphics cards. And it'd be nice to hook up my mbp.

Re: Connecting a gaming PC to Apple Studio Display

#67

I don't know why anyone would buy this goofy monitor, the LG 27GN950-B has a gorgeous 4K@144Hz HDR screen, works great for gaming and for reading text / coding, and is cheaper too. You could get this monitor, a pair of great AudioEngine A2 speakers and a webcam, and still have money left over

Don't forget that the Apple Studio Display has a hard-wired power cord. Seriously. The last monitor I owned with a non-removable power cord was a CRT.

This is not true. [1] It is non-standard power cord, but it is removable

[1] https://twitter.com/reckless/status/1504473080348884992

Re: Connecting a gaming PC to Apple Studio Display

#69

I don't know why anyone would buy this goofy monitor, the LG 27GN950-B has a gorgeous 4K@144Hz HDR screen, works great for gaming and for reading text / coding, and is cheaper too. You could get this monitor, a pair of great AudioEngine A2 speakers and a webcam, and still have money left over

It’s 240ppi. No PC monitors match that.

It's actually 217dpi. But it's still a noticable jump from the 160dpi that 4k @ 27" offers.

Re: Connecting a gaming PC to Apple Studio Display

#70
post #67

Earlier quoted context omitted.

Don't forget that the Apple Studio Display has a hard-wired power cord. Seriously. The last monitor I owned with a non-removable power cord was a CRT.

This is not true. [1] It is non-standard power cord, but it is removable [1] https://twitter.com/reckless/status/1504473080348884992

With a lot of force anything is removable

A direct reply to that tweet shows the Apple documentation stating that they consider it non removable by the end user

https://twitter.com/aaron_bukovsky/status/150500134118950502...

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