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How to pick a good monitor for software development

nickjanetakis.com

61–70 of 184 posts

Re: How to pick a good monitor for software development

#61
Let me chime in and recommend the Lenovo ThinkVision P32U-10 [0]. Color repro is amazing, brightness is bonkers, it's matte. The only dealbreaker for some is it's 60Hz only. The reviews are pretty good and give a good idea of how it all performs [1] [2] [3]. Plus it's super cheap at Amazon right now; I'm pretty sure mine cost $700-$800 and it's down to $400.

I did have to monkey a little with macOS to get color reproduction correct on a new M1 Max--which I found out isn't uncommon. Also 32" is big--they make a 27" but brightness and color reproduction suffer slightly, and it loses a Thunderbolt port. But that might be an OK tradeoff for you.

[0]: https://smile.amazon.com/Lenovo-ThinkVision-P32u-10-Monitor-...

[1]: https://www.pcmag.com/reviews/lenovo-thinkvision-p32u-10

[2]: https://www.techradar.com/reviews/lenovo-thinkvision-p32u-10

[3]: https://www.storagereview.com/review/lenovo-thinkvision-p32u...

Re: How to pick a good monitor for software development

#62
Really missing OLED in the post. After getting an OLED tv a few years back I can't imagine myself spending money on anything with less quality. Instant pixel refresh, amazing colors and no blooming and most importantly, a glossy display.

Tried the Odyssey G7 for a while, so blurry with VA and matte panel. Ended up returning it. Temporary solution is my old 2x 1440 IPS 27". They look awful next to my 15 inch 4k laptop but gets the job done for now on the cheap.

Nearly got the C1 48" but it is a bit too big for easy usage. When rumors for the C2 42" started coming I decided to buy it ASAP when it launches this spring.

So annoyed by the monitor market. Phones have awesome screens, TVs have awesome screens, even laptops have awesome screens. Monitors are whatever is the cheapest per unit for large corporations or an ever increasing HZ number for gamers, without even considering pixel transition time or color.... At least there's some blingy LEDs on the back.

Re: How to pick a good monitor for software development

#63

Since everyone is just using this thread to post their own experiences with the monitors they use, I'm curious a bit further...what is actually on your monitors while developing? (Interested specifically in web dev, since that's what i do). For me, I am fine with 3 windows at a time, achieved by my laptop display, and my 4k screen split vertically. Code and SO/docs on the big screen, and then the testing browser (pto…

2 32" monitors side by side. code on left monitor browser and dev tools (split vertically 50 / 50) on right monitor. separate chrome tab behind browser + dev tool, with docs, for quick CMD+~

Wow, that seems like a lot of horizontal space to cover looking back and forth. Does your neck get sore at the end of the day?

Re: How to pick a good monitor for software development

#67

I wish that 4:3 monitors would come back, my personal dev setup uses a 23" 16:9 monitor in the middle with one 17" 4:3 on each side for a total of three. Three 16:9 monitors are too wide for me to work comfortably (have to turn both my body and my head) and two 16:9s have the bezel in the middle and require me to have my head skewed constantly when working. I've tried using vertically oriented 16:9 monitors on the si…

It's not quite 4:3 but LG has a new 16:18 monitor coming out soon: https://www.extremetech.com/computing/329996-lg-announces-mo...

The never ending issue with these monitors is that it’s almost always cheaper to just buy the same height and v-res 16:9 monitor and cut borders at the driver level. They try to squeeze every penny out of your non-16:9 demands.

This entire x:y issue takes roots at OSes, which suck so much at window positioning out of box. Much easier and cheaper to use fancyzones or a similar tiling software and just ignore the wasted space, or use it only when needed.

Re: How to pick a good monitor for software development

#68
Hard disagree on the recommendations like about not bothering with 4k.

I got 2x portable 4k oled displays. Great color reproduction, crispy fonts and windows 11 remember where the windows should be.

Battery powered means I can easily travel with one or both and my laptop.

Oled means I can work comfortably at night with a black theme or a white theme + NegativeScreen

Check the InnoCn on amazon: there are others but I can vouch for this one https://www.amazon.com/15-6-Portable-Monitor-External-Consol...

Re: How to pick a good monitor for software development

#69
I really like my current setup, a pair of 24" 4K monitors in combination with my ThinkPad P1's 15.6" 4K internal display.

I don't use an external keyboard or mouse; I prefer the ThinkPad's keyboard and TrackPoint, along with its touchpad for two-finger scrolling.

I run the internal at 300% scaling and the externals at 200%.

One external is directly above the ThinkPad in landscape mode with the left edges aligned. The other is in portrait mode to the left, with the bottom of the monitor an inch above the desk to allow cables to run under it.

Because of my age, my eyes have lost most of their ability to focus at different distances. And sometimes I want to use the ThinkPad on its own. So I use a pair of single vision glasses corrected for the distance to the ThinkPad display, about 20". I highly recommend glasses like these. If you wear progressive lenses (as I do when I'm away from the computer), you will always be craning your neck back so you can look through the bottom of your lenses. This is a recipe for neck and eye strain, and only a small part of any monitor will be in focus at one time. The single vision lenses solve all these problems.

The focus distance also determines where the external monitors go: all three monitors have to be at the same distance from my eyes. The landscape monitor sits where I can open the ThinkPad lid in front of it and have very little gap between them. The top of the ThinkPad bezel is just below the bottom of the external monitor's display area (so the bezels overlap). The portrait monitor on the left is also 20" from my eyes.

All three monitors are angled so the center of the monitor is centered for my eyes: the laptop display is at a typical laptop display angle, the landscape monitor above it is more vertical (but not straight up and down), and the portrait monitor is at a more in-between angle.

At my standing desk, the top of the portrait monitor is just about at eye level, and the top of the landscape monitor slightly below.

Typical use is either Slack or documentation pages on the portrait monitor, or any kind of long form reading. The portrait monitor is also great for PDF files; I can view a full page without scrolling.

Most coding work happens on the landscape 24" monitor. And the ThinkPad's internal display is used for whatever else I need.

I run Windows on the ThinkPad in part because of its better support for different scaling on different monitors. At my work we use Ubuntu for development, so my Ubuntu virtual machine runs full screen on the landscape monitor. I use VMware, not VirtualBox, as VMware has much better display response, almost like running native. And I often run a second Windows VM on the ThinkPad display with the McDonald's Point of Sale system. (I work on a drive-thru voice agent and test it against the POS running in the Windows VM.)

One reason to have the portrait monitor on the left instead of the right is that I can simply turn to the left to read it (turning my whole body, not just my neck) while having easy access to the cursor and PgDn/PgUp keys for scrolling. This doesn't work as well if the monitor is on the right.

I've experimented with many monitor configurations and this has worked out by far the best for me. I tried a 32" monitor when I spent a week at a Google office some years ago, and had trouble with it because the difference in distance for my eyes to the center of the screen vs. the edges was too much. 27" monitors wouldn't work for my setup either: the top of the portrait monitor would be too high, and since the monitors are all 20" from my eyes, I just don't need big monitors. And the smaller size keeps the focus distance more consistent. A curved monitor might help with that, but it wouldn't give me the nice PDF and documentation reading that the portrait monitor provides. And most of the big curved monitors I've seen have rather low DPI compared to these 24" 4K displays.

The two external monitors are mounted on AmazonBasics monitor arms. These are actually made by Ergotron and are identical to the ones Ergotron sells under their own name, but the AmazonBasics arms have a matte black finish instead of the silver of the Ergotrons. I like the black finish because it is less obtrusive visually.

Re: How to pick a good monitor for software development

#70

I would also pay attention to reviews and keep an eye out for problems like DisplayPort deep sleep. I have two monitors, one goes into DP deep sleep with no way to disable and the other doesn't. The monitor that doesn't will always wake first and all windows will end up moved onto that monitor since the DP deep sleep monitor is technically "off" for a few seconds. As you can imagine reorganizing all your windows ever…

Have you tried Powertoys FancyZones? I'd be curious to hear if it helps to persist window positions or at least reset them quickly if they end up in the wrong place.

Someone told here earlier it’s now built into w11.
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