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Sublime Text 4 (Build 4126)

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Re: Sublime Text 4 (Build 4126)

#61
post #36

There is only a handful of software (outside of games) that I'll shell out my own personal funds for. This is one of them. This is one of the few text editors that can handle stupid large files nicely. It 'remembers' what you have open, even if you don't save - so if the IT department does that random patch, you don't lose anything. Syntax highlighting and tool plugins, so it can make for a reasonable light weight co…

Throwing this out here since you mentioned it - does anyone else get tons of hangups and temporary frozen windows using Sublime with unsaved files? I’ve always had this on a bunch of different Macs and some Linux machines. I don’t like working around by saving either, sometimes I just want a scratchpad.

Never on version 3, unless some plugin is running wild or misbehaving (e.g. Anaconda). I also use it mostly as a scratch pad, with several unsaved files. (Haven't been brave enough to update to v4 because they're all still unsaved -.-)

Re: Sublime Text 4 (Build 4126)

#62
post #36

There is only a handful of software (outside of games) that I'll shell out my own personal funds for. This is one of them. This is one of the few text editors that can handle stupid large files nicely. It 'remembers' what you have open, even if you don't save - so if the IT department does that random patch, you don't lose anything. Syntax highlighting and tool plugins, so it can make for a reasonable light weight co…

Throwing this out here since you mentioned it - does anyone else get tons of hangups and temporary frozen windows using Sublime with unsaved files? I’ve always had this on a bunch of different Macs and some Linux machines. I don’t like working around by saving either, sometimes I just want a scratchpad.

You should check and see how large your session file is, perhaps you have some multi-GB files open that ST tries to persist continuously. Though with ST4 we did introduce async (session) saving, so it's surprising to still see it happening - perhaps a bug report would sort things out.

Re: Sublime Text 4 (Build 4126)

#64
post #36

There is only a handful of software (outside of games) that I'll shell out my own personal funds for. This is one of them. This is one of the few text editors that can handle stupid large files nicely. It 'remembers' what you have open, even if you don't save - so if the IT department does that random patch, you don't lose anything. Syntax highlighting and tool plugins, so it can make for a reasonable light weight co…

Throwing this out here since you mentioned it - does anyone else get tons of hangups and temporary frozen windows using Sublime with unsaved files? I’ve always had this on a bunch of different Macs and some Linux machines. I don’t like working around by saving either, sometimes I just want a scratchpad.

Haven't faced this in a while, and thought this was mostly around indexing.

Re: Sublime Text 4 (Build 4126)

#65

I still daily drive Sublime. I haven’t found an editor with less latency. It’s so fast and so consistent. VS Code feels like Eclipse in comparison.

Daily driving to do what type of work exactly? I've been using VS Code for years now, and while it is measurably slower (I still use sublime to handle ad-hoc grepping log files as code just won't handle that, and scrollable, highlighting and multicursor is MUCH better than smacking bash pipes together), the batteries included "It just works" approach of code means I don't really see a reason to head back. Maybe it's…

I don't use Sublime often anymore, but it's the only graphical editor I can work with. I can't help but get exasperated at the constant, admittedly small, delays with VS Code. I'm talking about small things like the delays when popping open and using the fuzzy finder, the time it takes for a project-wide file search to complete, typed characters showing up just a tiny bit later. Whereas Sublime, for its faults, feels well-oiled, VS Code feels gummy and unable to keep up with me. I know I'm being picky, but it's hard to turn off once you're aware of it, like recognizing bad kerning.

>Maybe it's changed since the sublime 2/3 days, but the packages ecosystem always felt a bit unpolished and anemic.

As far as I can tell it's only gotten worse. The rise of Atom and then VS Code sapped a lot of the energy that went into creating plugins.

Re: Sublime Text 4 (Build 4126)

#66

Developer at Sublime HQ here, pleasant surprise to see this stable build reach the front page :) If you have any questions related to ST or otherwise feel free to ask.

Any plan to add support for Remote Development, similar to what VS Code and Jetbrains Gateway offer?

Re: Sublime Text 4 (Build 4126)

#68

Developer at Sublime HQ here, pleasant surprise to see this stable build reach the front page :) If you have any questions related to ST or otherwise feel free to ask.

Please fix the issue on code folding being based on indentation and not syntax. People regularly write on this issue and it's still not fixed.

That's the only thing that stands between me and buying ST.

Re: Sublime Text 4 (Build 4126)

#69
post #36

There is only a handful of software (outside of games) that I'll shell out my own personal funds for. This is one of them. This is one of the few text editors that can handle stupid large files nicely. It 'remembers' what you have open, even if you don't save - so if the IT department does that random patch, you don't lose anything. Syntax highlighting and tool plugins, so it can make for a reasonable light weight co…

UltraEdit is very much what you describe. But the column mode is much better IMHO.

Re: Sublime Text 4 (Build 4126)

#70
post #69
post #36

There is only a handful of software (outside of games) that I'll shell out my own personal funds for. This is one of them. This is one of the few text editors that can handle stupid large files nicely. It 'remembers' what you have open, even if you don't save - so if the IT department does that random patch, you don't lose anything. Syntax highlighting and tool plugins, so it can make for a reasonable light weight co…

UltraEdit is very much what you describe. But the column mode is much better IMHO.

Yeah I remember back when I was testing this which was about 7 years ago, UltraEdit performed the best on large files
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