Earlier quoted context omitted.
in Townscaper, doing the same can cause propellers to appear beneath your structures
Hmm, how? All I see is stilts (in the browser version, at least, which I imagine should be the same as the Steam version).
Townscaper Running in the Browser
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Re: Townscaper Running in the Browser
#62Re: Townscaper Running in the Browser
#63Cool demo, well polished. Now it only needs some gameplay! I could imagine a friendly MMO game where you trade resources with other sea villages.
It's not a demo, it's a complete product already being sold. I think it's nice that it isn't a traditional game.
Re: Townscaper Running in the Browser
#64Re: Townscaper Running in the Browser
#65Earlier quoted context omitted.
in Townscaper, doing the same can cause propellers to appear beneath your structures
Hmm, how? All I see is stilts (in the browser version, at least, which I imagine should be the same as the Steam version).
Re: Townscaper Running in the Browser
#66Re: Townscaper Running in the Browser
#67I'm a big fan of Oskar.
Re: Townscaper Running in the Browser
#68http://oskarstalberg.com/Townscaper/#IzhCuCAJioFFB00CAajRAN2...
Re: Townscaper Running in the Browser
#69It takes about 90 seconds to load for me, but once it does, it's buttery smooth on my M1 Pro. Unity's web story is still so bad for many reasons, but the initial load times are a huge one (~15MB of wasm for an empty scene last I checked). They were working on Project Tiny[0] to address exactly this, but they've now paused work on it indefinitely :( Someone please build tools to fix this! [0] https://unity.com/solutio…
Re: Townscaper Running in the Browser
#70It takes about 90 seconds to load for me, but once it does, it's buttery smooth on my M1 Pro. Unity's web story is still so bad for many reasons, but the initial load times are a huge one (~15MB of wasm for an empty scene last I checked). They were working on Project Tiny[0] to address exactly this, but they've now paused work on it indefinitely :( Someone please build tools to fix this! [0] https://unity.com/solutio…
edit The bottleneck is most likely distance too server and RTT