Earlier quoted context omitted.
That's peak power. You don't run at 100kph straight for hours but you will run your gaming rig at say 500W for three hours in a day (particularly for people willing to shell out money for such a gaming rig). The total energy per day might not be that different, you'd have to account for how much is involved in commuting in traffic.
There are literally millions of kilometers of highway all over the world with a speed limit of 100km/h. I think the total number of man-hours spent at that speed or higher globally would be pretty shocking. My commute to and from the office alone would be about 90 minutes at that speed.
Up to 600 watts of power for graphics cards with the new PCIe 5.0 powerconnector
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Re: Up to 600 watts of power for graphics cards with the new PCIe 5.0 powerconnector
#62Earlier quoted context omitted.
Definitely agree that a kilowatt seems very high for gaming and starts to have an environmental impact. Still, driving a car at 100kph takes around 20 kW of power, so driving somewhere is still a bigger burden on the environment than gaming.
That's peak power. You don't run at 100kph straight for hours but you will run your gaming rig at say 500W for three hours in a day (particularly for people willing to shell out money for such a gaming rig). The total energy per day might not be that different, you'd have to account for how much is involved in commuting in traffic.
Running your gaming rig for three hours a day at 500W (1500 Wh) would therefore be the equivalent of driving 8km (5 miles) in a modern electric car. Still ok comparatively.
Re: Up to 600 watts of power for graphics cards with the new PCIe 5.0 powerconnector
#63I’ve always thought of gaming as a virtuous low-impact form of entertainment, insofar as it displaces real-world pursuits like foreign ski holidays, gasoline-powered road trips, or land-hogging golf courses. But burning nearly a kilowatt on a gaming rig feels like a step too far. Sure, the power could be sourced from wind or solar plants, but there’s still a level of excessive conspicuous consumption going on here th…
Why? Your home heating consumes 5-50kW. In colder climates, the power consumption will be compensated by less home heating.
Re: Up to 600 watts of power for graphics cards with the new PCIe 5.0 powerconnector
#64Earlier quoted context omitted.
Ok, this is a tangent, but this kind of stuff irks me. Is there no love anymore for making things pretty enough but actually keeping things efficient? Do game devs (even AAA people) not like the family of things like 0x5F3759DF anymore? Efficiency aside, simply pushing the power requirements doesn't even bring home the bacon. Nintendo's "lateral thinking with withered technology" works super well, just look at the sw…
I think this is three different set of questions. 1. Should Games really be pushing GFx heavy / realism vs Nintendo Style Game? Well first I absolutely love Nintendo and their Games. But the answer is first, Nintendo's target market is very different to PS5, Xbox / PC. I am sure Battlefield fans just dont think it will work on Nintendo style graphics. Second it really have nothing to do with Game Dev, more to do with…
On 1, the point is that graphics and what you call game dev isn't really that necessary to sell or to be fun. It was in response mostly to people who for some reason think it is, especially those who think that "battlefield" or "the last of us" games are a different category of game. Idk, that sort of thinking is a big problem and part of why games have moved away from being fun and being what lead to the rise of "press f to pay respects" being a meme. Too much emphasis on very American thoughts of what makes a game good: graphics, intricacy or complexity, and too much story telling vs what actually does without fail, just being fun. The thing is making something fun is actually pretty difficult because it require ingenuity and creativity, while the others just require grinding and there is already a path forward. Again, I said this was a tangent because it is, I'm just tired of modern games just plain not being fun and being too geared towards being interactive movies with eye candy. The enabling (requiring) of 600W cards for a video game is just yet another result of this slide of the larger game dev space which is why I bring it up.
On 2, I know you're saying comparatively but really just compare to games from 10 years ago, 20 years ago. I remember talking to game developers who need to cut corners say they don't worry about handling memory for strings "that are just a few megabytes anyway" and sure may be you don't need to worry about that today but no, by an absolute scale gamedevs are neglecting things like string processing[0] whilst caring so damn much about graphics, so you can't argue that things are not more inefficient now. I get your points about 120hz 4k though, though honestly if these are the power requirements, then I'm starting to develop an opinion that 120hz might make gaming start to be an activity that is bad for other reasons, particularly climate change as is argued in other threads in this comment section.
Anyway, the general reason for this rant is again, AAA game devs are approaching a similar state like the js community, whereas instead of being caught in a cycle of churning frameworks, they're caught in an arms race to try to make things bigger and more "realistic" and eventually more resource consuming whilst getting their lunch being eaten by (relatively, in AAA's eyes) garbage looking things like fortnite, animal crossing, undertale, with vastly lower budgets. I want them to realize these massively successful games which aren't in the vein of what you think of being AAA diffuses the fog and makes studios which have gobs of money realize what actually makes games good and thus which will actually make them sell.
[0] https://nee.lv/2021/02/28/How-I-cut-GTA-Online-loading-times... [1] https://www.reddit.com/r/Undertale/comments/4auo3n/putting_u...
Re: Up to 600 watts of power for graphics cards with the new PCIe 5.0 powerconnector
#65This is still nowhere near as elegant as Apple’s MPX connector which eliminates the extra cabling altogether.
It's not, because if you plugged a device needing 600W using an MPX connector, it wouldn't work at all, since MPX can only do 500W. Here's the thing. When you have a lot of amps, they create noise in wires next to them. They'll also need thick wires and will get hot. When you have a lot of volts, they'll go through shielding and start a fire. Do you really want to place something with a lot of amps and volts next to…
Re: Up to 600 watts of power for graphics cards with the new PCIe 5.0 powerconnector
#66Earlier quoted context omitted.
If someone wants to copy and paste his article, they’ll at least have to go to the effort of finding the images themselves
But it clearly suggests it's his work. It isn't. Let the original author worry about how he protects his own work.
Re: Up to 600 watts of power for graphics cards with the new PCIe 5.0 powerconnector
#67Assuming you can install two GPUs using 600W, that's basically running a hair dryer in your desktop since most of the energy is converted to heat.
Re: Up to 600 watts of power for graphics cards with the new PCIe 5.0 powerconnector
#68Earlier quoted context omitted.
I do photogrammetry. That's one use that will max out the entire system (not just the graphics card) for hours on end that has nothing to do with games or cc's. Just as an example.
600W worth of photogrammetry?
Re: Up to 600 watts of power for graphics cards with the new PCIe 5.0 powerconnector
#69Earlier quoted context omitted.
There are literally millions of kilometers of highway all over the world with a speed limit of 100km/h. I think the total number of man-hours spent at that speed or higher globally would be pretty shocking. My commute to and from the office alone would be about 90 minutes at that speed.
Do you live 150km away from your office? A super commuter commutes >50 miles one way, that's a little over half of 90 miles (which is 150km). Again, the point is what matters isn't peak power or rate of any quantity but the integral, the total. Most of the time commuting is spent moving much slower than 60mph.