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The Shortest Possible Game of Monopoly (2010)

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Re: The Shortest Possible Game of Monopoly (2010)

#61

The Youtube comment are saying that this requires players to make completely irrational moves and I agree

There's nothing irrational about this. Choosing not to buy properties is not irrational. Choosing to buy Park Place and Boardwalk and then put houses on it as soon as possible is not irrational. In fact, my strategy when I play is to get a color set as quick as possible while saving my money by buying as few other properties as possible, then spending all that money on houses/hotels for those few properties I have.

Properties go up for auction if the player that lands on them chooses not to buy.

The losing player had the option to bid a total of $4 and get Electric company, Illinois Avenue, Pennsylvania Rail Road, and Baltic Avenue.

Mortgaging those properties would give them enough money to afford rent, and having a mortgaged property is still better than not having the property at all.

It is irrational to not bid up to the mortgage price.

Re: The Shortest Possible Game of Monopoly (2010)

#62

Earlier quoted context omitted.

Times the probability that player 2 decides to bid all of their cash for a single property…

I could see my kids easily getting into a bidding war.

https://en.wikipedia.org/wiki/Dollar_auction

https://freakonomics.com/2008/12/16/an-all-pay-auction/

Re: The Shortest Possible Game of Monopoly (2010)

#63

If you drop some presumptions about the players you can go even faster-- Player 1: Roll a 3, 5, 6, 8, 9, 11 or 12. Don't purchase, so it goes to auction. In auction player 2 buys for 100% of their cash. Player 2: Rolls a 4, lands on income tax. Game over.

whaaat? I never knew there were auctions if another player didn't purchase. does it occur when a player doesn't have the money to purchase yet too? the fandom wikipedia page says "Interestingly, this is one of the most-often overlooked aspects of the game." ya don't say.

The problem is the auction mechanic is too complex for young kids so it rarely gets taught.

The second problem is young kids make dumb moves causing themselves to go bankrupt really quickly which causes crying/tantrums/etc so parents and older siblings do everything possible to make the game eat up as much time as possible (e.g. house rule - giving out cash on free parking)

Re: The Shortest Possible Game of Monopoly (2010)

#64
post #53

Earlier quoted context omitted.

For once: very apt username :) And congratulations. Not sure if I would have the patience for that.

A rainy weekend with a couple young kids. I normally wouldn't either, but I remember "being them" as a kid -- asking my parents/grandparents to play Monopoly whenever possible, so I try not to resist despite the time commitment the game requires.

Check you are using proper rules. There are many house rules prolonging the game (no auction, money collected on free parking, uneven house building, limiting numbers of houses in the game, ...)

After reading the rules you can use the time they save arguing rules and why some wants to use house rules ...

Re: The Shortest Possible Game of Monopoly (2010)

#65

Earlier quoted context omitted.

whaaat? I never knew there were auctions if another player didn't purchase. does it occur when a player doesn't have the money to purchase yet too? the fandom wikipedia page says "Interestingly, this is one of the most-often overlooked aspects of the game." ya don't say.

The problem is the auction mechanic is too complex for young kids so it rarely gets taught. The second problem is young kids make dumb moves causing themselves to go bankrupt really quickly which causes crying/tantrums/etc so parents and older siblings do everything possible to make the game eat up as much time as possible (e.g. house rule - giving out cash on free parking)

With full auctions and adults going at it, Monopoly is brutal, mean and not really fun for kids.

As a kid I would get knocked out super quick by my uncle, who would then typically have a 6 hour non-stop Monopoly throwdown with my mother after they eliminate the casuals.

Everyone else who played would get their feelings hurt but those two were absolutely brutal with each other and loved it.

Re: The Shortest Possible Game of Monopoly (2010)

#66
post #16

If you drop some presumptions about the players you can go even faster-- Player 1: Roll a 3, 5, 6, 8, 9, 11 or 12. Don't purchase, so it goes to auction. In auction player 2 buys for 100% of their cash. Player 2: Rolls a 4, lands on income tax. Game over.

You’d be surprised how few people know about the rule for auctioning property that is not purchased. I’m guessing most people learned to play without reading the actual rules. It’s just passed down by copying the actions of your older siblings.

> I’m guessing most people learned to play without reading the actual rules.

Wait, Monopoly has rules?

Re: The Shortest Possible Game of Monopoly (2010)

#67
post #53

Earlier quoted context omitted.

For once: very apt username :) And congratulations. Not sure if I would have the patience for that.

A rainy weekend with a couple young kids. I normally wouldn't either, but I remember "being them" as a kid -- asking my parents/grandparents to play Monopoly whenever possible, so I try not to resist despite the time commitment the game requires.

That’s commitment!

I would rather drive them to the nearest board game shop, have them pick any other game :)

Re: The Shortest Possible Game of Monopoly (2010)

#68

If you drop some presumptions about the players you can go even faster-- Player 1: Roll a 3, 5, 6, 8, 9, 11 or 12. Don't purchase, so it goes to auction. In auction player 2 buys for 100% of their cash. Player 2: Rolls a 4, lands on income tax. Game over.

whaaat? I never knew there were auctions if another player didn't purchase. does it occur when a player doesn't have the money to purchase yet too? the fandom wikipedia page says "Interestingly, this is one of the most-often overlooked aspects of the game." ya don't say.

> does it occur when a player doesn't have the money to purchase yet too?

It happens when the player doesn’t buy, whether by choice or lack of cash. Technically, “yet” isn’t right, though, it’s always “any more” since starting cash is (far) more than the most expensive property on the board.

Re: The Shortest Possible Game of Monopoly (2010)

#69

Earlier quoted context omitted.

The problem is the auction mechanic is too complex for young kids so it rarely gets taught. The second problem is young kids make dumb moves causing themselves to go bankrupt really quickly which causes crying/tantrums/etc so parents and older siblings do everything possible to make the game eat up as much time as possible (e.g. house rule - giving out cash on free parking)

With full auctions and adults going at it, Monopoly is brutal, mean and not really fun for kids. As a kid I would get knocked out super quick by my uncle, who would then typically have a 6 hour non-stop Monopoly throwdown with my mother after they eliminate the casuals. Everyone else who played would get their feelings hurt but those two were absolutely brutal with each other and loved it.

> With full auctions and adults going at it, Monopoly is brutal, mean and not really fun for kids.

Monopoly is, by design, brutal, mean, and not fun.

That it somehow became popular entertainment anyway is...well, I’m not sure what it is. But something.

Re: The Shortest Possible Game of Monopoly (2010)

#70

Earlier quoted context omitted.

The problem is the auction mechanic is too complex for young kids so it rarely gets taught. The second problem is young kids make dumb moves causing themselves to go bankrupt really quickly which causes crying/tantrums/etc so parents and older siblings do everything possible to make the game eat up as much time as possible (e.g. house rule - giving out cash on free parking)

With full auctions and adults going at it, Monopoly is brutal, mean and not really fun for kids. As a kid I would get knocked out super quick by my uncle, who would then typically have a 6 hour non-stop Monopoly throwdown with my mother after they eliminate the casuals. Everyone else who played would get their feelings hurt but those two were absolutely brutal with each other and loved it.

That's kinda the point. It's really a game about the evils of capitalism.
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