Earlier quoted context omitted.
This would be a neat reinforcement learning project. > Some places the drivers are so polite to the point it really makes things dangerous I've known people like this, who will approach a 4-way intersection and stop even when they don't have a stop sign and the perpendicular street does.
> who will approach a 4-way intersection and stop even when they don't have a stop sign and the perpendicular street does Not the main point but I never liked how traffic signs aren't affirmative sometimes. In the case of the 4-way usually the stopping direction have a stop sign with a missing "All Way" sign below it. But thats not required in all jurisdictions. Nor is the non-stopping direction 100% sure their stop…
Traffic Simulator
61–70 of 143 posts
Re: Traffic Simulator
#62I love these little simulators because while they purport to show that slower more polite driving is more efficient, more often than not they show the exact opposite. Want to shove the most cars through per hour? Remove the speed limit. Accelerate and brake like every intersection is a drag race. Leave absolutely no distance between cars. And dump any notion of polite lane changes. NASCAR was right: Minimize unused p…
Where are you seeing this?
Re: Traffic Simulator
#63I love these little simulators because while they purport to show that slower more polite driving is more efficient, more often than not they show the exact opposite. Want to shove the most cars through per hour? Remove the speed limit. Accelerate and brake like every intersection is a drag race. Leave absolutely no distance between cars. And dump any notion of polite lane changes. NASCAR was right: Minimize unused p…
Normally all those things you said would result in accidents. If the simulators randomly added delays for cars braking or starting up, and then kept a death count, it would be more accurate...
Re: Traffic Simulator
#64The more lanes you add, the more cars you get. Adding more lanes doesn't solve traffic issues. https://en.wikipedia.org/wiki/Induced_demand#Induced_traffic...
"Induced demand" is just a backhanded way of complaining that more people can be served by expansion of a particular piece of infrastructure that you don't like. Nobody ever complains about induced demand on the subway from more frequent service causing more people to decide that's the best option for them. Rush hour is like pouring a 5gal bucket into a sink. You can't reasonably handle that all at once will have som…
Re: Traffic Simulator
#65I love these little simulators because while they purport to show that slower more polite driving is more efficient, more often than not they show the exact opposite. Want to shove the most cars through per hour? Remove the speed limit. Accelerate and brake like every intersection is a drag race. Leave absolutely no distance between cars. And dump any notion of polite lane changes. NASCAR was right: Minimize unused p…
The bigger problem was that this type of behavior was the norm to the point where at slow speed intersections with stoplights (e.g. city streets around college campuses), only a single digit number of cars would be able to go through per green light.
Re: Traffic Simulator
#66I love these little simulators because while they purport to show that slower more polite driving is more efficient, more often than not they show the exact opposite. Want to shove the most cars through per hour? Remove the speed limit. Accelerate and brake like every intersection is a drag race. Leave absolutely no distance between cars. And dump any notion of polite lane changes. NASCAR was right: Minimize unused p…
> they purport to show that slower more polite driving is more efficient Where are you seeing this?
Re: Traffic Simulator
#67I love these little simulators because while they purport to show that slower more polite driving is more efficient, more often than not they show the exact opposite. Want to shove the most cars through per hour? Remove the speed limit. Accelerate and brake like every intersection is a drag race. Leave absolutely no distance between cars. And dump any notion of polite lane changes. NASCAR was right: Minimize unused p…
A pet peeve of mine when I still drove was when drivers would leave 1-3 car length's in front of their car when stopped at a stoplight. And then after the car in front starts moving, it'd take them a solid second to start inching forward also. The bigger problem was that this type of behavior was the norm to the point where at slow speed intersections with stoplights (e.g. city streets around college campuses), only…
Re: Traffic Simulator
#68Re: Traffic Simulator
#69The more lanes you add, the more cars you get. Adding more lanes doesn't solve traffic issues. https://en.wikipedia.org/wiki/Induced_demand#Induced_traffic...
If Traffic was the primary problem then the solution would be to eliminate roads.
Re: Traffic Simulator
#70Looks like maxing out acceleration solves all other problems. I guess we should require a minimum power-to-weight ratio for cars from now on.
This would actually be possible to implement with the general switch to electric cars...