Live data from Hacker News

Oculus Quest 2

oculus.com

61–70 of 591 posts

Re: Oculus Quest 2

#61

Really sad that they are getting out of PC based VR. That said, my rift has been sitting in a corner for a year. I was really impressed from a technical perspective and felt the tech showed great promise. Good for HTC I guess.

> That said, my rift has been sitting in a corner for a year

Same. When "Half-Life: Alyx" was released, I started the motions of setting up my Oculus with the sensor towers, remembered how tedious it was, and promptly put it back. Sounds like the Quest 2 solves all of that.

Re: Oculus Quest 2

#62

Earlier quoted context omitted.

Really though? Facebook makes money by displaying targeted ads to users. What data from the Quest is being used to target ads? I’m not familiar with anything related to this in Facebook’s product for ad buyers, and can’t think of anything particularly useful that they could be doing. You could think of Oculus as an effort to increase the amount of user attention inventory Facebook has in supply to rent out to adverti…

What is it with HN and trying to read between the lines so hard? There's literally an Oculus Store app store for quest games. Probably they are just making money on game sales, like every other game console has for 35 years.

I do worry that Facebook will figure they might as well double dip on sales and advertising; future headsets are probably going to have eye tracking (ostensibly for foveated rendering and better avatars), and combining in-world advertising with exact data on how long people looked at them is a pretty compelling sell for what is fundamentally an advertising company.

They spent like 15 minutes of the presentation talking about how ethical they're going to be (re: AR glasses) and how trust has to be earned, but their ethics track record isn't exactly stellar.

Re: Oculus Quest 2

#63
post #12

There is one thing that will make me buy VR, it's a full field of vision. They say virtual reality, but they sell virtual binoculars...

have you tried it? I have a Quest and I don't really understand your complaint, as soon as you wear the headset you just forget about the real world.

I have a Valve Index and love it. Yes it's immersive regardless, but VR still has such a long way to go on the quality front. FOV is fairly poor, pixel density is awful.

I'm looking forward to an actual "retina display"-like option (60+ PPD) with higher FOV in another 5-10 years, but I'd assume that'll be 8K minimum per eye, maybe more like 10-12K.

Re: Oculus Quest 2

#64

Really sad that they are getting out of PC based VR. That said, my rift has been sitting in a corner for a year. I was really impressed from a technical perspective and felt the tech showed great promise. Good for HTC I guess.

are they really though? With the link it does make the quest a PC VR headset no?

Re: Oculus Quest 2

#65
post #22

Genuine question - if this was the perfect AR/VR device, would you use it even though it is a FB product? I have real concerns about privacy and the need to log in with FB credentials, but I am also very hopeful for devices that can continue to grow the market and help take it mainstream.

I would purchase this in a second if it was from any other company. I refuse to financially support a company that is doing so much to hurt democracy worldwide.

We are building exactly this : https://lynx-r.com

Re: Oculus Quest 2

#66
I don't know all the tradeoffs involved, but seems like a downgrade to go from the pure black of OLED to the backlight bleedthrough of LCD for a screen so close to the eyes.

Re: Oculus Quest 2

#67
post #12

There is one thing that will make me buy VR, it's a full field of vision. They say virtual reality, but they sell virtual binoculars...

The FoV is anything but binoculars on modern headsets. It's as close to full FoV that you're never bothered by it or even think about it.

Re: Oculus Quest 2

#68
post #38

Earlier quoted context omitted.

Really though? Facebook makes money by displaying targeted ads to users. What data from the Quest is being used to target ads? I’m not familiar with anything related to this in Facebook’s product for ad buyers, and can’t think of anything particularly useful that they could be doing. You could think of Oculus as an effort to increase the amount of user attention inventory Facebook has in supply to rent out to adverti…

You could advertise similar games based on what they're already playing.

You're thinking too small. By owning a Quest 2, you're signalling that you (or your parents) have disposable income they are willing to spend on electronic devices. Yes, it clearly shows you're a gamer. So if you're a gamer, you probably drink Mountain Dew and eat Doritos. Based on your FB profile, you probably like certain types of shoes. 75% of other people with matching criteria purchased something, so let's shove that in your face as well to see if we can't get it up to 80%. Oh, you play games between the hours of xxx, so you must be a teenager. Let's target ads to get your parents money.

Re: Oculus Quest 2

#70

Earlier quoted context omitted.

The Rift is a VR head mounted display for a beefy PC. The Quest is an entire computer system powered by battery and tiny in surface area. They're different products for different markets. Anything in a mobile form factor as your VR computer will necessarily be limited for either shorter time periods or significantly less graphical fidelity.

Rift S is being discontinued, if you want a dedicated PC headset now you'll want to look at an Index or an HP Reverb G2. But you can plug the Quest into a PC and use it as a PCVR headset. Oculus sells a 16 ft fiber optic cable for $80, but it works well over any good quality USB 3 cable (and even works over USB 2 now). The downside of this is that it's more front heavy than a PC headset without all the standalone gut…

Also check out https://www.vrdesktop.net/ for PC streaming, this option works wirelessly and performs very well as long as you have a fast and stable wifi connection.

The version on the Oculus Store doesn't do SteamVR streaming though, you have to buy it and then sideload an alternate version (which still checks for a license from the store).

There's supposed to be some sort of easier sideloading system coming (currently you need to sign up for a developer account and enable developer mode), but no new info since that was announced a few months ago.

Post reply on HN