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Epic direct payment on mobile

epicgames.com

61–70 of 371 posts

Re: Epic direct payment on mobile

#61
Tim Cook vs Tim Sweeney, this is a serious round, with possible big implications for many developers and companies.

In the end, both Epic and Apple are big corporations that should not be blindly trusted, but my money is on Sweeney, I have greater faith in the uber-nerd vs the perfect production manager.

Re: Epic direct payment on mobile

#62

Maybe the Apple cut is too high, but I don't think it's unreasonable for them to take some cut. They are providing the distribution platform to get your app to millions of users, it's not free for them to provide that service. They have their own server, bandwidth and employee costs too.

They're also processing payments / dealing with fraud checks / chargebacks. But I also don't think it's reasonable for Apple for force their payment option, especially when other apps can directly take payment. This idea that "in-app purchases" can only be paid for through apple is insane.

Re: Epic direct payment on mobile

#63
post #29

This puts Apple in a very tough spot. Last week, Tim Cook was questioned in an antitrust hearing re: Apple's anticompetitive practices (along with Jeff Bezos, Mark Zuckerberg, and Sundar Pichai). The spotlight is already pointing right at them, so any move they make here is going to be noticed by lawmakers. If they remove Fortnite from the App Store, Apple will probably be seen as the bad guy. After all, Epic is not…

I bet that Epic execs also talked behind the scene with other execs in the industry to garner support in case Apple cracks down hard on Epic and removes Fortnite from the app store. If more studios/developers join the cause, they can definitely apply big pressure on Apple.

Many mobile games are built on unreal. They could make this an option for developers to simply 'turn on' in their mobile games built on their engine.

Re: Epic direct payment on mobile

#64

Maybe the Apple cut is too high, but I don't think it's unreasonable for them to take some cut. They are providing the distribution platform to get your app to millions of users, it's not free for them to provide that service. They have their own server, bandwidth and employee costs too.

Considering the discount provided on console stores is 20% and not 30%, I think Epic probably agrees. It looks like the consoles are probably taking ~10-15% cuts compared to Apple's 30%, and Epic doesn't see this as worth challenging at the current time.

Re: Epic direct payment on mobile

#66

Epic is conveying that the 30% cut on App Store was raising the prices. But Xbox and PlayStation has the same cut, yet Epic has lower pricing on these platforms.

Are you sure Epic hasn't negotiated some sort of deal with Xbox and playstation to lower the cut to a more reasonable rate given their volume of transactions.

That I’m not sure. Do you have any sources?

Re: Epic direct payment on mobile

#67
post #35

Earlier quoted context omitted.

> I can install software from other sources just fine Not when Epic paid the devs to make them exclusive (either permanently or time-limited): https://www.gamewatcher.com/news/Epic-games-store-exclusives Unless you are referring to warez as the other source, of coursse

I can install software from other sources just fine. Doesn't have to be the same software. But why is having the Epic store such a problem?

You seem to be moving the goalposts here.

> Epic has no "walled garden".

Epic is explicitly a walled garden regarding the games it has paid to be exclusive within that walled gardren (Permanently or temporarily).

> The PC is an open platform. An iPhone is not.

You are conflating hardware / software here. PC hardware is an open platform. The software is running on it is not necessarily. You could be running Linux or Windows for example. (Of which only Windows has an official Epic Games Launcher client).

> If I don't like the Epic store, I can install software from other sources just fine.

We are talking about the context of games so "software" means a particular game of which there is only one. Not "Any random note-taking application". Therefore, in the context of games, no you cannot get that software (game) legally from any other source if Epic paid for it to be exclusive.

Re: Epic direct payment on mobile

#68
post #45

Earlier quoted context omitted.

Edit: It seems like Play Store has a category restriction on Games without exceptions. Google doesn't force payments to go through its channels based on some conditions. A lot of app developers including Apple makes use of this. So it might just survive on Play Store.

Games and most apps must use Play's in-app purchases as the payment method: https://support.google.com/googleplay/android-developer/answ...

Ah, didn't know that. I thought they could make the argument of Fortnite being cross platform but it seems Game as a category is disallowed.

Re: Epic direct payment on mobile

#69
post #14

My guess is that this is a gambit to force Apple’s hand during a time when there is the most intense antitrust pressure over the App Store since it’s launch. If Apple cracks down then it’s just more fuel for the antitrust fire, and potentially evidence in court. If they allow it then it’s precedent that others can use to employ the same tactic. Either way it seems to me Epic is taking a calculated risk to induce chan…

Apple has to move against Epic here. If they are acting fairly with all developers (which was one of the questions to Tim Cook), then letting this be would be showing favoritism towards Epic.

Or...make a sudden update to their TOS

Re: Epic direct payment on mobile

#70
>Does a new payment method on mobile mean purchases there are less safe?

>No. Thousands of apps on the App Store approved by Apple accept direct payments, including commonly used apps like Amazon, Grubhub, Nike SNKRS, Best Buy, DoorDash, Fandango, McDonalds, Uber, Lyft, and StubHub. We think all developers should be free to support direct payments in all apps. [0]

All of these services provide something physical. You can't buy Kindle Books, for example, on Amazon's app on iOS. This a bit disingenuous.

>We think all developers should be free to support direct payments in all apps.

Does this mean Epic will start allowing users of the Epic Games Store on PC to directly pay game developers and bypass the EGS cut?

[0] https://www.epicgames.com/site/en-US/fortnite-mega-drop-faq

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