> Closed-world ("sealed") traits. Rust's rules against private types in the public API are good civilization but they make it difficult to define pseudo-private traits like Mount that I want users to name but not implement or call into. Rust actually supports sealed traits by using public traits in private modules. See this for how to use it, and how it works: https://rust-lang.github.io/api-guidelines/future-proofin…
I'm aware of that workaround and do use it in `rust-fuse`[0], but I'm not satisfied for two reasons: * It's not understood by rustdoc, so I have to manually document that the trait is sealed. * It technically violates Rust's rules against private symbols in the public API, so a future version of rustc might deprecate or remove that functionality. [0] https://github.com/jmillikin/rust-fuse/blob/a6ad16d1127d36f8...
It's public though, just not externally reachable, the private module doesn't make the trait private.
For example, if you wanted to, you could reexport the trait in the parent module (and I guess the drawback with the "sealed" pattern is accidentally doing that when it would be unsound do because of how you relied on it being "sealed", in unsafe code).
I don't think I've heard anything about plans to restrict anything based on reachability, and it would be massively backwards-incompatible so I doubt it would even be considered for an edition.