Earlier quoted context omitted.
Video games != Real life
What factors do you imagine would make it so that in, say, classic EverQuest people can form entirely online teams that work well together to accomplish lengthy tasks that require a high level of trust and cooperation that would not also apply to "real life" teams working to accomplish lengthy tasks that require a high level of trust and cooperation?
Video chats short-circuit a brain function essential for trust?
61–70 of 99 posts
Re: Video chats short-circuit a brain function essential for trust?
#62> In-person encounters are crucial for establishing trust and building successful teams, according to research Sources of many counterexamples: EverQuest, World of Warcraft, Warhammer Online, Dark Age of Camelot, Rift. In all of these games numerous groups of people who have never interacted with each other in person have formed long term successful trusting teams. EverQuest in particular in its first several years r…
Video games != Real life
Re: Video chats short-circuit a brain function essential for trust?
#63It's funny that the original title for this article on CBC was actually "Zoom chats short circuit a brain function essential for trust: Don Pittis | CBC News" and the article only mentioned Zoom. :) They changed the title and edited I guess after people pointed out that the research itself was not Zoom specific. I'm amazed how Zoom has become synonomous with "video conferencing" when there are so many other viable so…
I could see Zoom ending up like Kleenex or Jet Ski or Crock-Pot or Chapstick, where the brand name becomes the word for the thing itself. Edit because I googled it for more examples and couldn't help myself: Tupperware, Band-Aids, Post-It, Slip n Slide, Xerox, Velcro, Weed Eater, Scotch Tape, Q-Tips, Rollerblades, Jacuzzi, Bubble Wrap.....
A reverse example of something I use generically but has confused a number of people I talk to in the states is using "Hoover" to mean "vacuum cleaner". They're just called hoovers because the Hoover company made them at one point.
Re: Video chats short-circuit a brain function essential for trust?
#64Earlier quoted context omitted.
What factors do you imagine would make it so that in, say, classic EverQuest people can form entirely online teams that work well together to accomplish lengthy tasks that require a high level of trust and cooperation that would not also apply to "real life" teams working to accomplish lengthy tasks that require a high level of trust and cooperation?
The stakes in video games are imaginary. Trust between real people in real life is completely different. For soldiers, athletes and even business leaders, the stakes are real and having an in-person relationship makes a difference.
This stuff has real world as well as emotional value. Just because it's a video game doesn't mean it's less important to those participating in it.
Re: Video chats short-circuit a brain function essential for trust?
#65> In-person encounters are crucial for establishing trust and building successful teams, according to research Sources of many counterexamples: EverQuest, World of Warcraft, Warhammer Online, Dark Age of Camelot, Rift. In all of these games numerous groups of people who have never interacted with each other in person have formed long term successful trusting teams. EverQuest in particular in its first several years r…
Every time i read about how hard it is to manage remote teams i think they have never played a mmo or been in a game clan.
At work you'll have your team of engineers, with managers who aren't actually working on the engineering problems themselves. Heck, they might not even be engineers. They are dealing with representing the engineering team as a whole in interactions with other engineering teams, or with non-engineering teams and higher level managers.
In every MMORPG I've played, the "managers" were players out there on the front lines with the rest of the group. You didn't have someone whose role was to just direct and coordinate what the rest of the guild did, and represent the guild to outside interests. No, your "manager" was right out swinging a weapon or casting spells with the rest of the guild on a raid.
Maybe that's the difference? In a game, your "manager" on a team is just another one of the team who does all the normal things expected for the class of character they are playing and just happens to also be coordinating things. At work, manager is a distinct role very different from the roles of the people they are managing. Perhaps that changes the nature of team sufficiently to make trust harder to build?
Re: Video chats short-circuit a brain function essential for trust?
#66Earlier quoted context omitted.
What factors do you imagine would make it so that in, say, classic EverQuest people can form entirely online teams that work well together to accomplish lengthy tasks that require a high level of trust and cooperation that would not also apply to "real life" teams working to accomplish lengthy tasks that require a high level of trust and cooperation?
The stakes in video games are imaginary. Trust between real people in real life is completely different. For soldiers, athletes and even business leaders, the stakes are real and having an in-person relationship makes a difference.
I've never met the majority of my coworkers in person and we're no less productive than when I work with other coworkers in person. The CEO is entirely remote too.
Re: Video chats short-circuit a brain function essential for trust?
#67I don't think this is a surprise for many people who have been working with people in different offices for a while. I don't have any hard evidence but from my experience you can work with people in other offices for months, often getting the feeling that formality and lack of trust was getting in the way. But then I burn a ton of fossil fuels to fly over and spend a couple of days with them in person and the discuss…
Re: Video chats short-circuit a brain function essential for trust?
#68Earlier quoted context omitted.
My experience is that after you have met someone once (for more than a few minutes) then video calls work a lot better than with people you have never met. I guess you develop some degree of trust (and a stronger mental model) during a meeting that persists afterwards.
My own feelings echo this. I've been working remotely for several years. I changed jobs in March, right at the beginning of the COVID-19 pandemic really impacting daily life. As a result I've never met any of my colleagues in person. I often feel like I don't have a good feeling for how they feel about a given topic and spend far too much time and energy trying to manage those relationships. I'm looking forward to be…
Re: Video chats short-circuit a brain function essential for trust?
#69Before this article influences more discussion, I want to point out that it provides no research relevant to the claim that "video chats short circuit a brain function essential for trust." The only research cited show that face-to-face contact is more effective at soliciting donations than email [1], that non-verbal cues are important for feeling trust [2], something about sunglasses affecting theory of mind, and (i…
Re: Video chats short-circuit a brain function essential for trust?
#70Earlier quoted context omitted.
My own feelings echo this. I've been working remotely for several years. I changed jobs in March, right at the beginning of the COVID-19 pandemic really impacting daily life. As a result I've never met any of my colleagues in person. I often feel like I don't have a good feeling for how they feel about a given topic and spend far too much time and energy trying to manage those relationships. I'm looking forward to be…
35 rooms for $200/night? That's incredible.
Also, granted, I live in this area and have personal contacts I can reach out to. The listed prices are going to be much higher than that - but last year I reached out to the owners of a couple of these places personally to see about booking something in the offseason, and that was the lowest price I got.
For someone not local and able to negotiate face-to-face, I'd say $500-$700 / night is about what I'd expect. Even so... when you consider the cost of travel and the cost of more "traditional" locations, the difference is pretty much insignificant.